Quinn is an elite ranger-knight of Demacia, who undertakes dangerous missions deep in enemy territory. She and her legendary eagle, Valor, share an unbreakable bond, and their foes are often slain before they realize they are fighting not one, but two of the kingdom’s greatest heroes. Nimble and acrobatic when required, Quinn takes aim with her crossbow while Valor marks their elusive targets from above, making them a deadly pair on the battlefield.
“Most soldiers only rely on their weapons. Few truly rely on each other.”
Valor periodically marks a nearby enemy with Vulnerability for 4 seconds. If Quinn attacks a vulnerable enemy, she deals bonus physical damage equal to 10-95 (+1.16-1.5 per attack damage) depending on her level. This also activates on enemies hit directly by Blinding Assault and Vault.
Harrier is disabled while Behind Enemy Lines is active and for 8 seconds after a target's mark ends, though this cooldown is reduced by 1% per 1% critical strike chance, multiplicatively (ex. at 50% Critical Strike Chance, Harrier's cooldown is ~5 seconds, at 100% Critical Strike Chance, the cooldown is ~3 seconds)
Cooldown: 11 / 10.5 / 10 / 9.5 / 9
Mana Cost: 50 / 55 / 60 / 65 / 70
Quinn commands Valor to fly forwards in a line, stopping when he collides with an enemy and marking it as Vulnerable. In addition, Valor deals 20 / 45 / 70 / 95 / 120 (+0.8 / 0.9 / 1.0 / 1.1 / 1.2 per attack damage) (+50% of ability power) physical damage and applies Nearsight to the target for 1.75 seconds, removing allied vision and reducing its vision radius to 300 for the duration.
Cooldown: 50 / 45 / 40 / 35 / 30
Passive: Attacking a Vulnerable target will increase Quinn's movement speed and attack speed by 20 / 35 / 50 / 65 / 80% for 2 seconds.
Active: Valor reveals the surrounding area for 2 seconds.
Cooldown: 12 / 11 / 10 / 9 / 8
Mana Cost: 50
Quinn dashes to an enemy, dealing 40 / 70 / 100 / 130 / 160 (+0.2 per bonus attack damage) physical damage and slowing the target's movement speed by 50%. This slow decays over 1.5 seconds. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum attack Range away from the target.
Mana Cost: 100 / 50 / 0
After channeling for 2 seconds, Quinn calls upon Valor to assist her. While together, the two gain bonus movement speed equal to 70 / 100 / 130% of their total movement speed and can cast Skystrike by taking an offensive action or reactivating Behind Enemy Lines.
Basic attacking or dealing direct damage causes Quinn to swap in. Taking damage from non-minions while flying removes Behind Enemy Lines' bonus movement speed for 3 seconds.
Behind Enemy Lines is automatically cast when returning to the Summoning Platform.
Quinn performs Skystrike as Valor leaves, dealing (0.4 total AD) physical damage and applying Vulnerable marks to all enemies in a large area.
Skystrike can be performed by casting Behind Enemy Lines again, basic attacking, or dealing direct damage.