A fiend with a thirst for mortal blood, Vladimir has influenced the affairs of Noxus since the empire’s earliest days. In addition to unnaturally extending his life, his mastery of hemomancy allows him to control the minds and bodies of others as easily as his own. In the flamboyant salons of the Noxian aristocracy, this enabled him to build a fanatical cult of personality around himself—while in the lowest back alleys, it allows him to bleed his enemies dry.
Time has made me wiser, but no more patient.
Every 40 points of bonus health gives Vladimir 1 ability power and every 1 point of ability power gives Vladimir 1.4 bonus health. These bonuses do not stack with themselves.
Cooldown: 9 / 8 / 7 / 6 / 5
Vladimir drains the life force of his target, dealing 80 / 100 / 120 / 140 / 160 (+60% of ability power) magic damage and healing himself for 20 / 25 / 30 / 35 / 40 (+35% of ability power). The healing is 35% effective vs minions.
After casting Transfusion twice, Vladimir gains Crimson Rush for 2.5 seconds once Transfusion comes off cooldown. While under the effects of Crimson Rush, Vladimir gains a short burst of speed and his next Transfusion deals 85% more damage and heals for 30-200 (at levels 1-18) (+4% missing Health per 100 ability power).
Cooldown: 28 / 25 / 22 / 19 / 16
Mana Cost: 20
Vladimir sinks into a pool of blood for 2 seconds, becoming untargetable and gaining 37.5% bonus movement speed which decays rapidly over 1 second.
Enemies above him are slowed by 40% and take 20 / 33.75 / 47.5 / 61.25 / 75 (+2.5% of bonus health) magic damage every half second, while Vladimir heals himself for 15% of the damage done.
Cooldown: 13 / 11 / 9 / 7 / 5
Vladimir charges up a reservoir of blood, paying 2.5% - 8% of his maximum health (based on charge duration) over 1 second to increase Tides of Blood's damage. Vladimir is slowed after the initial 1 second if he continues to charge.
On release (or after 1.5 seconds), Vladimir unleashes a nova of blood missiles, dealing between 30 / 45 / 60 / 75 / 90 (+35% of ability power) (+2.5% of max health) and 60 / 90 / 120 / 150 / 180 (+80% of ability power) (+6% of max health) magic damage (based on charge duration) to the first enemy hit in a large area around him.
If charged for at least 1 second, enemies hit by Tides of Blood are also slowed by 40% for 0.5 seconds.
Cooldown: 150 / 135 / 120
Vladimir infects the target area with a virulent plague. Affected enemies take 10% increased damage for 4 seconds.
After 4 seconds, infected enemies take 150 / 250 / 350 (+70% of ability power) magic damage, while Vladimir is healed for the same amount (healing is increased by 50% for each additional champion hit beyond the first).