Teamfight Tactics has undergone numerous updates and patches since its initial release. Six new champions were added to the initial 50-unit pool, a new Origin has been introduced — so much has happened in the last few weeks that we're almost lost among the deep ocean of knowledge that surrounds this new, permanent mode in the League of Legends client.
The Convergence is now ruled by 14 Origins and 10 Classes.
Do you want to theorycraft the best possible compositions? Well, this article dedicated to Champions is made for you! Check this out!
Tier 1
Champion |
Origins |
Class |
Ability |
---|---|---|---|
![]() Camille |
Hextech |
Blademaster |
![]() Hextech Ultimatum: Camille singles out an enemy, dealing 200/325/450 damage and rooting them for 4/5/6 seconds. Camille's allies in range will prioritize attacking that enemy. |
![]() Darius |
Imperial |
Blademaster |
![]() Decimate: 150/225/300 to nearby enemies and healing himself based off his missing health. |
![]() Elise |
Demon |
Shapeshifter |
![]() Spider Form: nearest enemy and transforms, summoning 1/2/4 Spiderlings. |
![]() Fiora |
Noble |
Blademaster |
![]() Riposte: and spells. After a short delay, she stuns the closest enemy during 1.5s and inflicts 100/250/400. |
![]() Garen |
Noble |
Knight |
![]() Judgment: around his body, becoming immune to magic damage and dealing 50/65/80 damage per tick to nearby enemies. |
![]() Graves |
Pirate |
Gunslinger |
![]() Passive — Buckshot: to nearby enemies. |
![]() Kassadin |
Void |
Sorcerer |
![]() Passive — Nether Blade: Kassadin's attacks steal mana from |
![]() Kha'Zix |
Void |
Assassin |
![]() Taste their Fear: dealing bonus damage to enemies that are alone. |
![]() Mordekaiser |
Phantom |
Knight |
![]() Obliterate: in front him, dealing 150/250/350 damage in a line. |
![]() Nidalee |
Wild |
Shapeshifter |
![]() Primal Surge: Nidalee heals herself and the weakest ally, then transforms. |
![]() Tristana |
Yordle |
Gunslinger |
![]() Explosive Charge: current target that detonates after 4 attacks, damaging nearby enemies. |
![]() Vayne |
Noble |
Ranger |
![]() Passive — Silver Bots: every third attack based on the enemy's maximum health. |
![]() Warwick |
Wild |
Brawler |
![]() Infinite Duress: health enemy, stunning and damaging them. |
Tier 2
Champion |
Origins |
Class |
Ability |
---|---|---|---|
![]() Ahri |
Wild |
Sorcerer |
![]() Spirit Orb: Ahri fires an orb in a line that returns to her, dealing 100 / 200 / 300 to enemies it passes through. |
![]() Blitzcrank |
Robot |
Brawler |
![]() Rocket Grab: enemy to him dealing 100/350/800 damage. |
![]() Braum |
Glacial |
Guardian |
![]() Unbreakable: that blocks 70/80/90% of incoming damage. |
![]() Jayce |
Hextech |
Shapeshifter |
![]() Mercury Cannon: mele ranage, dealing 200/350/500 damage and stunning them for 2.4/4.25/6s. He then transforms, gaining attack range and temporaritly gaining max attack speed. |
![]() Lissandra |
Glacial |
Elementalist |
![]() Frozen Tomb: dealing 150 / 275 / 400 damage to nearby enemies. Below half HP, Lissandra instead encases herself, becoming untargetable. |
![]() Lucian |
Noble |
Gunslinger |
![]() Relentless Pursuit: Spell Damage. |
![]() Lulu |
Yordle |
Sorcerer |
![]() Wild Growth: |
![]() Pyke |
Pirate |
Assassin |
![]() Phantom Undertow: enemy, creating an afterimage that stuns enemies it passes through. Damage: 150 / 200 / 250 |
![]() Rek'Sai |
Void |
Brawler |
![]() Burrow: Rek'Sai burrows for a short duration becoming untargetable and healing for 150 / 300 / 450 HP. When Rek'Sai unburrows she deals 200 / 350 / 500 damage and knocks up the closest enemy. |
![]() Shen |
Ninja |
Blademaster |
![]() Spirit's Refuge: a zone around himself, allowing allies to dodge all attacks. |
![]() Twisted Fate |
Pirate |
Sorcerer |
![]() Pick a Card: Twisted Fate throws a card that: • Red: Deals damage around and nearby allies. |
![]() Varus |
Demon |
Ranger |
![]() Piercing Arrow: Varus charges and fires an arrow, dealing 300 / 550 / 800 damage to all enemies in a line. |
![]() Zed |
Ninja |
Assassin |
![]() Razor Shuriken: Zed fires a shuriken in a line, dealing 200 / 300 / 400 damage to enemies it passes through. |
Tier 3
Champion |
Origins |
Class |
Ability |
---|---|---|---|
![]() Aatrox |
Demon |
Blademaster |
![]() The Darkin Blade: Aatrox cleaves the area in front of him, dealing 300 / 600 / 900 to enemies inside it. |
![]() Ashe |
Glacial |
Ranger |
![]() Enchanted Crystal Arrow: across the map. After a long delay it stuns and damages a random enemy. |
![]() Evelynn |
Demon |
Assassin |
![]() Last Caress: Evelynn deals 200 / 300 / 400 and roots the 3 closest enemies, then teleports away. Damage is increased against low health enemies. Crit Multiplier: 300/500/700% |
![]() Gangplank |
Pirate |
Gunslinger/ |
![]() Powder Kegs: barrels. On cast, Gangplank detonates the barrels, inflicting 150 / 250 / 350 to nearby enemies. Applies on-hit effects. |
![]() Katarina |
Imperial |
Assassin |
![]() Death Lotus: daggers at a number of nearby enemies, dealing damage and applying Grievous Wounds. |
![]() Kennen |
Yordle/ |
Elementalist |
![]() Slicing Maelstrom: Kennen summons a storm around him, dealing damage and stunning enemies inside of it. |
![]() Morgana |
Demon |
Sorcerer |
![]() Soul Shackles: Morgana fires chains to nearby enemies, dealing damage and stunning after a short delay if they are still nearby. |
![]() Poppy |
Yordle |
Knight |
![]() Keeper's Verdict: knocking away nearby enemies. |
![]() Rengar |
Wild |
Assassin |
![]() Savagery: and stabs them. |
![]() Shyvana |
Dragon |
Shapeshifter |
![]() Primal Surge: Shyvana dashes away and transforms. While transformed, Shyvana's attacks become ranged and light the ground on fire. |
![]() Veigar |
Yordle |
Sorcerer |
![]() Primordial Burst: energy. This spell instantly kills if the enemy is a lower star level than Veigar. Damage: 300 / 550 / 800 |
![]() Vi |
Hextech |
Brawler |
![]() Assault and Battery: knocking aside anyone in her way. When she reaches her target, she deals magic damage and knocks them up. Other enemies knocked aside take the same damage. |
![]() Volibear |
Glacial |
Brawler |
![]() Thunder Claws: enemies. 80% / 90% / 100% |
Tier 4
Champion |
Origins |
Class |
Ability |
---|---|---|---|
![]() Akali |
Ninja |
Assassin |
![]() Five Point Strike: Akali launches shurikens in front of her, dealing 150 / 275 / 400 damage to all enemies within the area. |
![]() Aurelion Sol |
Dragon |
Sorcerer |
![]() Voice of Light: large row inflicting 250 / 500 / 750 damage to all ennemies within the area. |
![]() Brand |
Demon |
Elementalist |
![]() Pyroclasm: Brand casts a fireball which bounces 4/4/6 times between enemies and deals 200 / 375 / 550 to them. |
![]() Cho'Gath |
Void |
Brawler |
![]() Rupture: stunning and dealing 200 / 400 / 600 to the enemies inside. |
![]() Draven |
Imperial |
Blademaster |
![]() Spinning Axes: Draven receives a 150% / 200% / 250% bonus to damage and attack speed. Stacks up to twice. |
![]() Gnar |
Wild/Yordle |
Shapeshifter |
![]() GNAR! behind the farthest enemy, dealing 200 / 300 / 400 damage and repelling enemies on the way. |
![]() Jinx |
Hextech |
Gunslinger |
![]() Passive — Get Excited participates in kills, first gaining attack speed and then pulling out her rocket launcher. |
![]() Kindred |
Phantom |
Ranger |
![]() Lamb's Respite: herself that prevents allies from dying for 4/5/6s. |
![]() Leona |
Noble |
Guardian |
![]() Solar Flare: that stuns enemies in the center for 5/8/11s and deals 175 / 250 / 325 damage. |
![]() Sejuani |
Glacial |
Knight |
![]() Glacial Prison: storm, stunning enemies within it for 2/4/6s after a short delay. |
Tier 5
Champion |
Origins |
Class |
Ability |
---|---|---|---|
![]() Anivia |
Glacial |
Elementalist |
![]() Glacial Storm: hailstorm, damaging enemies inside of it and slowing their attack speed. 700 / 950 / 1200 50 / 70 / 90 |
![]() Karthus |
Phantom |
Sorcerer |
![]() Requiem: 350 / 600 / 850 damage to 5/7/9 enemies after a long channel. |
![]() Kayle |
Noble |
Knight |
![]() Divine Judgement: making them immune to damage for 2/2.5/3s |
![]() Miss Fortune |
Pirate |
Gunslinger |
![]() Bullet Time: and fires several waves of bullets in a cone. 900 / 1300 / 1700 |
![]() Pantheon |
Dragon |
Guardian |
![]() Grand Starfall: Pantheon leaps in the air, crashing down towards the farthest enemy, stunning them for 2s. Enemies in Pantheon's path take 10% / 20% / 30% of their Maximum Health as Magic Damage. They then burn for an additional 10% of their Maximum Health as True Damage over 10 seconds. |
![]() Swain |
Imperial/Demon |
Shapeshifter |
![]() Demonflare: health from all nearby enemies. 300 / 600 / 900 50 / 100 / 150 40 / 70 / 100 |
![]() Yasuo |
Exile |
Blademaster |
![]() Steel Tempest: damage. On third cast, Yasuo launches a tornado dealing damage and knocking up enemies in a line. |

League of Legends Teamfight Tactics will arrive on the 26th of June on the PBE. And gameplay videos have just been released! Here is everything you need to know for a good start: resources, different phases of the game or anything else you will need to assemble your roster!