Tier 3
Light
Blademaster
The Darkin Blade (Active) — 0 / 70
Aatrox cleaves the area in front of him, dealing damage to enemies inside it.
• Damage: 300 / 600 / 1200
Desert
Summoner
Arise! (Active) — 50 / 100
Azir summons a Sand Soldier for 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing magic damage in a line.
• Damage: 150 / 275 / 450
Poison
Berserker
Adrenaline Rush (Active) — 75 / 125
Dr Mundo creates a toxic cloud around him that deals damage to nearby enemies and heals for a portion of the damage every second for 8 seconds.
• Damage: 50 / 100 / 200
• Heal Amount: 100% / 125% / 150%
Glacial
Ranger
Ice Shot (Active) — 0 / 30
Ezreal fires a shard of ice at the lowest HP unit, dealing magic damage and applying on-hit effects.
• Damage: 250 / 450 / 900
• Cast Time: 0.25
Lunar
Mystic
Inspire (Passive) — 75 / 100
At the start of combat, Karma tethers to her closest ally. Karma shields the tethered ally (or a random one if the tether is dead) for 5 seconds, absorbing damage. While the shield holds, the ally receives bonus Attack Speed.
• Shield Amount: 250 / 400 / 800
• Attack Speed Bonus: 35% / 50% / 100%
Inferno / Shadow
Ranger
Dance of Dread (Active) — 0 / 35
Wolf mauls Kindred's target, dealing magic damage and reducing healing by 80% to her target for 5 seconds, while Lamb leaps away from Kindred's target.
• Damage: 150 / 325 / 650
Ocean
Warden
Depth Charge (Active) — 50 / 125
Nautilus sends out a depth charge that seeks out the furthest enemy champion, knocking them up and stunning them. It also deals damage to all enemies it passes.
• Damage: 100 / 200 / 400
• Stun Duration: 3 / 4 / 6
Steel
Assassin
Steel Blades (Passive)
Every third attack, Nocturne deals additional damage to enemies around him and heals for a portion of the damage.
• Heal Amount: 50% / 60% / 70%
Variable
Assassin
Edge of Ixtal (Active) — 50 / 100
Qiyana dashes to the side of her target and throws a blast of wind through them, damaging and stunning enemies it passes through.
• Damage: 300 / 500 / 900
• Stun Duration: 2.5 / 3.5 / 4.5
Shadow
Berserker
Decimating Smash (Active) — 0 / 125
Sion smashes his axe into the ground after a short delay, dealing damage and knocking up enemies in the area.
• Damage: 200 / 400 / 800
Desert
Blademaster
Ricochet (Active) — 0 / 65
For the next 5 seconds, Sivir's attacks will bounce up to 9 times to nearby enemies, dealing damage and applying on-hit effects.
• Damage: 100% / 125% / 150%
Light
Mystic
Equinox (Active) — 0 / 60
Soraka creates a zone at a random enemy's location, dealing magic damage and preventing mana from being restored to enemies inside.
• Damage: 150 / 300 / 450
• Duration: 3 / 5 / 7
Shadow
Mage
Primordial Burst (Active) — 0 / 60
Veigar blasts an enemy with magical energy, dealing damage. This spell instantly kills if the enemy is a lower star level than Veigar.
• Damage: 325 / 650 / 975