Game Length
- PVE Rounds Planning Phase Time: 30 seconds ⇒ 20 seconds
Item System
- Small Loot Boxes: Removed the "4 gold drop" possibility (average value down 15%)
- Medium Loot Boxes: Removed the "7 gold drop" possibility (average value down 3%)
- Removed the worst case scenarios for item drops through the course of a game and especially in the first three PVE rounds. In short, we raised the RNG "floor".
- Full items now drop significantly less.
- Full items only drop if you are already rolling item components. The RNG "ceiling" has not changed, but you are more likely to get a full item as you approach that ceiling.
- You can no longer get two full item drops in the same game from PVE rounds. This change doesn't include epic monster rewards or the carousel.
- Drastically reduced the chance of Force of Nature appearing on the carousel.
Quality of life changes
- PVE minions and monsters are now immune to Zephyr.
- Updated the Trait Tracker UI with a chromatic tier to celebrate rare synergies (ex. Inferno 9).
- Runespirit Little Legend VFX update.
- The system for choosing your Little Legend and Arena Skin the Lobby has been greatly improved. Be sure to check it out.