New hero Echo is available in the Overwatch PTR! Check out all the information about this new hero and Patch 1.47.
Overwatch PTR Patch Notes – March 31, 2020
HERO UPDATES
Echo
General
- Echo's cosmetic progression content is now available to view and unlock
BUG FIXES
Echo
- Fixed a bug where Echo could reach unintended locations
Overwatch PTR Patch Notes – March 27, 2020
HERO UPDATES
Echo
General
- Added stats and tips
BUG FIXES
Heroes
D.Va
- Fixed a bug where D.Va's aim pitch would reset when leaving her Mech
Echo
- Fixed a bug where a Duplicated Supercharger would not grant damage boost after Duplicate has ended but before the Supercharger has been removed
- Fixed a bug where Echo did not properly track deaths or count for eliminations
- Fixed a bug where a spectator's camera may become detached from Echo when clone ends
- Fixed a bug where Echo's Sticky Bombs would sometimes not play their explosion effect
- Fixed a bug where Duplicated heroes would not properly reflect some custom game settings
- Fixed a bug where dying to environmental damage while using Duplicate would cause kill cam to not play
- Fixed a bug where dying to environmental damage while using Duplicate would cause incorrect ultimate credit for the enemy responsible
- Fixed a bug where duplicate ending on a moving platform could cause Echo to be sent flying
- Fixed a bug where first-person Sticky Bomb effects would not disappear if the bombs detached (ie from using Moira's Fade)
- Fixed a bug where, in some cases, Echo's Duplicate ability wasn't respecting hero specific custom key bindings
- Fixed a bug where cloning a Junkrat who is controlling Rip Tire would cause Echo to lose ultimate
Tracer
- Fixed a bug where the Pulse Bomb's "Stuck" message would sometimes appear on the wrong target
Overwatch PTR Patch Notes – March 25, 2020
HERO UPDATES
Ashe
- The Viper (Secondary Fire): Updated lever action sound to better line up with when she can shoot again
Echo
- Sticky Bombs: Explosion damage reduced from 30 to 25
- Duplicate: Ultimate cost increased by 16%
BUG FIXES
Heroes
Tracer
- Fixed a bug where blinking mid-air could allow Tracer to move slightly vertically upward
Echo
- Fixed a bug where a Duplicated hack or sleep wouldn't persist 3 seconds after the duplication ended
Overwatch PTR Patch Notes – March 20, 2020
Echo
- Flight: Flight speed will now return to regular movement speed if canceled during the initial speed burst
- Flight: Added the option for Hold for Flight within Echo’s hero options
Overwatch PTR Patch Notes – March 19, 2020
NEX HERO: ECHO (DAMAGE)
Echo is an evolutionary robot created by Dr. Mina Liao and programmed with a rapidly adapting artificial intelligence, versatile enough to fill multiple battlefield combat roles. Having joined up with the Overwatch team to defend Paris against the Null Sector incursion, Echo is seeing action as a full-fledged member of Overwatch for the first time. Echo fires three shots (Tri-Shot) at once, in a triangle pattern. Echo fires a volley of Sticky Bombs that detonates after a delay. Echo uses Flight to surge forward quickly, then can fly freely to avoid danger or maneuver to a more strategic location. Using Focusing Beam, Echo channels a beam for a few seconds, dealing very high damage to targets with less than half health, including barriers. With Duplicate, Echo targets an enemy hero and clones them, gaining all of their abilities and potentially changing a team fight in an instant.
GENERAL UPDATES
New Feature: Training Partner
Within the Practice Range, use the Training Partner Spawner to create a bot of any hero on which you can test your abilities.
General
Added a "Patch Notes" button on the main menu and within the options menu. Selecting this button will open a web browser with the latest available game updates
HERO UPDATES
Tracer
- Blink: Improved the accuracy of Tracer's blink movement such that Tracer will more likely end up where the crosshair is pointing
Developer Comments:
- Tracer will now blink around and over obstacles more easily to move towards the crosshair location. For example, if you aim alongside the corner of a wall, Tracer will blink past the corner
- Tracer cannot blink through a space where she otherwise cannot fit normally
- Tracer cannot blink over an obstacle which she otherwise cannot jump over normally, with the jump originating from Tracer's height at the start of the blink movement
We hope that these changes to Tracer's blink will feel more responsive than before.
BUG FIXES
General
- Fixed an issue preventing switching to the next hero when team spectating D.Va in Custom Games
- Fixed an issue preventing Team FFA settings and some Hero settings from being pasted back into Custom Game Settings via copy-paste
- Fixed a bug that could cause voice lines from opposing teams to be heard at Hero Select screens on certain maps
- Fixed a bug where knockbacks were not working correctly if the target was moving down a ramp
- Alt+Tab now will cancel saving a highlight, instead of causing problems with playback
Maps
Blizzard World
- Fixed a bug that allowed players to stand in an unintended location between the first and second point
Busan
- Fixed a bug that caused Sombra's translocator to float when thrown in certain spots
Dorado
- Fixed a bug that could cause players can get stuck between the scooter and wall
Havana
- Fixed a bug that could cause players to get stuck on some bushes
Hollywood
- The capture area for the first capture point no longer extends outside of the visual capture boundary
Ilios
- Fixed a bug that could cause players to get stuck between a wall, plant, and tree
Heroes
Mei
- Fixed a bug where an already frozen enemy getting hit by Blizzard would cause the frozen visual effect to end too early
Moira
- Fixed a bug that prevented Moira's Fade icon from appearing disabled when she is stunned
Workshop
- Fixed an issue preventing Big Message and Small Message from displaying messages in Practice Range