Systems
Champion Shop Drop Rates
- Level 3: 70/30/0/0/0%⇒75/25/0/0/0%
- Level 4: 50/35/15/0/0%⇒60/30/10/0/0%
- Level 5: 35/40/20/5/0%⇒40/35/20/5/0%
- Level 6: 20/35/35/10/0%⇒25/35/30/10/0%
- Level 7: 14/30/40/15/1%⇒19/30/35/15/1%
Item and Drop changes
Players can no longer sell units if doing so would cause an item to be deleted.
Players can no longer open loot orbs if their item bench is full.
Now all players drop at least 1 small orb in the first 3 PVE rounds.
New Galaxies
- Treasure Trove: Every minion and monster in the game drops a loot orb.
- Star Cluster: All Tier 1/2/3 champions on carousels have 2 stars.
Galaxy Odds
- Treasure Trove - 12.5% of games
- Star Cluster - 12.5% of games
- The Neekoverse - 7.5% of games
- Lilac Nebula - 7.5% of games
- Medium Legends - 7.5% of games
- Superdense Galaxy - 7.5% of games
- Trade Sector - 10% of games
- Normal - 35% of games
Traits
- Blademaster proc chance: 30/60/100%⇒30/55/100%
- Blaster bonus attacks: 3/6⇒3/5
- Brawler bonus Health: 300/700⇒350/650
- Celestial: 15/40/65⇒15/35/60
- Cybernetic: 350&35/750&75⇒350&35/700&70
- Darkstar Attack Damage and Spell Power: 25/30/35⇒20/25/35
- Infiltrator Attack Speed Bonus: 50/80/125⇒50/75/120
- Infiltrator: Now refreshes on takedown at all levels
- Protector Shield: 20/30/45⇒25/30/40%
- Rebel Shield: 150/225/350⇒150/210/330
- Sorcerer Spell Power: 20/45/80/125⇒20/40/75/120
- Star Guardian Mana: 30/60⇒30/50
- Vanguard Armor: 60/250⇒125/250
- Starship: 20 mana per second⇒40 mana per second
- Valkyrie Critical Strike threshold: 50%⇒40% or below
General balance and other adjustments
- Blademaster: Increased the speed of the bonus attacks
- Chrono Attack Speed: 15/35/75% every 4 seconds⇒15% every 8/4/2 seconds
- Chrono: First tick now happens immediately on start of combat.
- Mech Pilot Mana granted to Pilots on Mech death: 25⇒0
- Mech Pilot Base Health: 1800⇒1500
- Mech Pilot Share of Pilot Health: 50%⇒45%
Champions
Tier 1
- Fiora Riposte Stun: 1.5/1.5/1.5⇒1.5/1.5/3 seconds
- Graves Smoke Grenade Blind Duration: 4/4/4⇒3/4/5 seconds
- Kha'zix Taste their Fear Damage: 175/250/400⇒200/275/500
- Leona Eclipse Damage Reduction: 40/80/120⇒40/80/200
- Malphite Energy Shield: 40%/45%/50%⇒40%/45%/60%
- Twisted Fate Wild Cards Damage: 200/300/500⇒200/300/550
- Ziggs Bomb! Damage: 250/325/550⇒300/400/700
Tier 2
- Annie Health: 600⇒700
- Lucian: Will now target the nearest enemy with his Double Tap after dashing if his current target is dead
- Sona Aria of Perseverance Cleanse: All Debuffs⇒Only Stuns
- Sona Aria of Perseverance Heal amount: 100/150/200⇒150/200/300
- Rakan Grand Entrance Targeting: Farthest unit within 3 Hexes⇒Farthest unit within Attack Range + 1 Hex
- Yasuo Last Breath Targeting: Highest Item unit⇒Farthest unit within Attack Range + 2 Hexes
Tier 3
- Master Yi Chosen One Healing: 8%/10%/15%⇒12% at all levels
- Rumble Flame Spitter Damage: 250/400/800⇒350/500/1000
Tier 4
- Jinx Rocket Magic Damage: 100/175/750⇒125/200/750
Tier 5
- Aurelion Sol Mana: 30/80⇒40/120
- Gangplank Mana: 75/175⇒100/175
- Gangplank Faster Impact Upgrade: 1 sec⇒0.3 sec delay
- Xerath Abyssal Bombardment Damage: 350/450/2500⇒300/400/2500
- Xerath Abyssal Bombardment Splash Damage (% of base damage): 50%⇒25%
Items
- Quicksilver shield duration: 15sec⇒10sec
Bugfixes
- Star Guardian 3 is now a Bronze Trait.
- Fixed a bug where Xerath could continue firing meteors while reviving from
- Guardian Angel if he started casting right before he died.
- Fixed a bug where Xerath would lose his transformed state when activating
- Guardian Angel.
- Fixed a bug where Xerath would get stuck in his idle animation if stunned while
- transformed.
- Ahri now waits until her first orb returns to cast another one