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Quality of Life - Valorant: Patch Note 1.02, updates and bug fixes

Valorant: Patch Note 1.02, updates and bug fixes
Quality of Life
  • Overview
  • Agent & Weapon Updates
  • Competitive Mode
  • Map & UI Updates
  • Mode & Performance Updates
  • Bug Fixes & Known Issues
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Battlepass

  • Added Battlepass text button in the nav to make it easier to find.
  • Added small progress bar below text that shows progress for current level of the pass.
  • Hovering Battlepass in the nav shows a “peek” flyout of upcoming pass rewards.
  • Clicking either goes to a new Battlepass section.

Contract & Agent sections

  • Moved Agents section out from under Collection to make it easier to find and to provide a home for contract progress in the nav.
  • Added small progress bar below text that shows progress for current level of the active contract.
  • Hovering Agents in the nav shows a “peek” of upcoming contract rewards.
  • Clicking Agents goes to the Agents section, and clicking the contract flyout navigates to Agents and opens the associated contract details.
  • Removed secondary navigation from Collection view since Agents no longer lives there and the navigation is no longer needed.

Quality of life

Adding a surrender option

  • You can call an early surrender vote by typing: “/ff” “forfeit” “concede” or “surrender”.
  • An early surrender vote requires all present players on the surrendering team to vote ‘yes’ to pass.
  • You can vote via “/yes” or “/no” along with the settings F5 and F6 (defaults).
  • Each team can only call a vote once per half.
  • Early surrender votes cannot be called before reaching round 8.Once a vote is called the vote option will be queued to vote on for the next round, or if you call the vote early enough in the buy phase you can vote immediately.
  • The winning team gets round win credit for every round necessary to bring them up to the victory condition (13 rounds). The surrendering team will get loss credit for every round necessary to bring them up to 13 rounds.

     

  • Added a setting that to allow players to permanently mute text from enemy players

Update to Tagging

  • Effect of tagging on movement speed reduced:

Tagging Movement Speed Reduction (Standard) 80% >> 70%

Tagging Movement Speed Reduction (Wall Penetration) 35% >> 25%

  • Increased the time it takes to reach desired slow amount when tagged by 100%
Competitive mode is coming back to Valorant in a few days!

The wait of all competitive players in Valorant will finally come to an end! Three weeks after the official release of the game, Riot Games announces that the Competitive mode will be deployed later this week, along with Patch 1.02.

  • Overview
  • Agent & Weapon Updates
  • Competitive Mode
  • Map & UI Updates
  • Quality of Life
  • Mode & Performance Updates
  • Bug Fixes & Known Issues
0
Clémence LEMOAL
Clémence "Idril" Lemoal

La Anton Ego du jeu vidéo.

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