Champion Balance Changes
Buffed
Q - Pulverize
• Cooldown: 17/16/15/14/13 seconds ⇒ 15/14/13/12/11 seconds
Base Stats
• Health: 528 → 550
• Movement Speed: 325 → 335
Q - Lay Waste
• Damage: 45/65/85/105/215 (+30%AP) → 50/70/90/110/130 (+35%AP)
• Damage to monsters: 100% → 85%
E - Defile
• Mana Restore: Only when spell is toggled off → always
• Tick rate: 1/second → 4 seconds
• Damage and cost per second are unchanged
Base Stats
• Health: 572.8 → 575
Q - Taste Their Fear
• Isolated Target Bonus damage: 100% → 120%
Base Stats
• Armor per level lowered from 5 to 3.5
• MR per level lowered from 1.5 to 1.25
Q - Bone Skewer
• Damage increased from 75/125/175/225/275 to 85/135/185/235/285
• Mana cost changed from 70 to 50/55/60/65/70
• Cooldown: 12/11/10/9/8 seconds ⇒ 10/9.5/9/8.5/8 seconds
W - Ghostwater Dive
• Bonus movement speed: 40/45/50/55/60% ⇒ 40% at all ranks
E - Phantom Undertow
• Base damage: 95/125/155/185/215 ⇒ 105/135/165/195/225
Passive - Runic Blade
• Bonus Damage: 25-50% total attack damage (levels 1-18) ⇒ 30-60% total attack damage (levels 1-18) (lifesteal and critical strikes also apply to this damage)
E - Permafrost
• Damage: 40/90/140/190/240 ⇒ 55/105/155/205/255
• Stunned enemy champions cannot gain Frost for 10/9/8 seconds (levels 1/7/14) ⇒ Stunned enemy champions cannot gain Frost for 8 seconds (levels 1-18)
W - Living Shadow
• Missile speed: 1750 → 2500
• Cooldown: 22/20/18/16/14 seconds ⇒ 20/18.5/17/15.5/14 seconds
Nerfed
E - Arcane Shift
• Cooldown: 25/22/19/16/13 seconds ⇒ 28/25/22/19/16 seconds
W - Frozen Domain
• Attack speed: 30/47.5/65/82.5/100% ⇒ 20/40/60/80/100%
Q - Piercing Arrow
• Max damage AD ratio: 150% total attack damage ⇒ 125/130/135/140/145% total attack damage (minimum damage is always 66% of the maximum damage)
• Min damage: 100% → 83-97%
E - Hail of Arrows
• Base damage: 70/105/140/175/210 ⇒ 50/90/130/170/210
Base Stats
• Attack Speed: 0.66 → 0.625
W - Frenzied Maul
• Healing to monsters: 100% → 50%
R - Cyclone
• Knockup duration: 0.75 → 0.6