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Overwatch PTR Patch Notes 1.50 with Career Profile Improvements & Hero Updates

Overwatch PTR Patch Notes 1.50 with Career Profile Improvements & Hero Updates
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New Overwatch PTR Patch 1.50 has just been deployed with career profile improvements, hero updates and bug fixes.

Overwatch PTR Patch Notes 1.50 with Career Profile Improvements & Hero Updates

New PTR Patch has appeared in Overwatch. This update brings career profile improvements, hero updates and bug fixes.

OVERWATCH PTR PATCH NOTES – JUNE 23, 2020

GENERAL UPDATES

Feature Update: Career Profile Improvements

  • Game mode play time has been added to the overview section, so you can see exactly how much time you’ve spent in modes like Competitive Play or any of the community’s creative Workshop modes.
  • Statistics are displayed in a tabular format, separated by “Average/10 min”, “Best”, “Total”, providing a cleaner, more readable view.
  • Your in-game achievements are grouped by category, and can be filtered by what you’ve earned and have yet to unlock.
  • Your Player Icons are now grouped by category and can be filtered by hero and whether you own them.

General

  • Capture the Flag in-game achievements have been moved to the Maps category.
  • Added additional playback languages for Echo’s Duplicate ability video.

HERO UPDATES

Junkrat

Concussion Mine

  • Trigger delay reduced from 0.156 to 0.1 seconds

RIP-Tire

  • Time to take control of Junkrat post detonation has been reduced from 1.5 to 0.9 seconds

BUG FIXES

General

  • Fixed a bug where the Heavy Jump Land sound would not play under specific circumstances.
  • Fixed a bug with the Role Select screen not appearing on various main menu screens for non-group leaders.
  • Fixed a bug with spectator functionality in FFA not working properly in 1P and 3P.
  • Fixed a bug with FFA matches showing Defeat for all players.
  • Fixed a bug with the announcer voice line in Deathmatch incorrectly stating the number of kills remaining.

Ashe

  • Fixed a bug where the Viper can clip through the camera if Ashe is jumping and firing while aiming down her sights.

D.Va

  • Fixed a bug where D.Va’s Micro Missiles were not being affected by damage boost abilities.

Genji

  • Fixed a bug with Deflect where projectiles could still cause damage when deflected under specific circumstances.

Wrecking Ball

  • Fixed a bug where Wrecking Ball could use Grappling Claw without transitioning into ball form.
  • Fixed a bug with Minefield where some mines could become stuck inside terrain on Temple of Anubis.

Workshop

  • Fixed a bug where Echo's primary fire sound was too loud when using the "No Ammunition Requirement" setting.
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