Following the complete domination of Dark Stars, the Convergence will hopefully be saved by this new patch that should shake the meta of Teamfight Tactics upside down.
With the new feature allowing to see in-game recipes as well as the new "Salvage World" Galaxy, Patch 10.16 brings quite a lot of balance changes, including a buff fro Chronos, Rebels, and Space Pirates — and the long-awaited nerf of Vanguards.
Systems
Galaxies
- New Galaxy: Salvage World - When you sell a champion, any completed items they were holding are broken down into their components.
- Removed Galaxy: Star Cluster
Quality of Life
- In-game item recipes are here!
- Right-click any item component to see what it can build into. (If you’re playing on mobile, simply tap it.)
- Full items you can currently build are highlighted.
- Recipes now appear in the tooltips for completed items.
Traits
Balance Changes
- While not technically just a trait, the mana reave effect (cost increase of target's next spell cast) from Ezreal, Shroud of Stillness, and Mana-Reaver reduced from 40% to 30%.
- Chrono Attack Speed Gains: 8/3.5/1.5/0.75 ⇒ 8/3/1/0.5 seconds
- Infiltrators Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster)
- Mech Pilot Mecha Justice damage: 700/750/800/850/900/1200/5000 ⇒ 650/700/750/850/900/1200/5000
- Rebel Shield Amount: 150/210/330 ⇒ 150/225/400
- Space Pirate Chance to Drop an Item: 25% ⇒ 33%
- Vanguard Bonus Armor: 125/300/1000 ⇒ 125/300/900
Chase Traits
- Rebel Health & Damage buff (9): 330 & 15% ⇒ 400 & 20%
- Star Guardian Mana (9): 45 ⇒ 60
- Battlecast Damage/Healing (8): 880 ⇒ 1000
- Dark Star Attack Damage & Spell Power (8): 38 ⇒ 48
- Infiltrator Attack Speed (6): 120% ⇒ 150%
Champion Balance Changes
Tier 1
- Fiora Health: 450 ⇒ 500
- 3-Star Leona Cyber Barrier Damage Reduction: 200 ⇒ 400
- 3-Star Malphite Energy Shield: 60% ⇒ 70%
- 3-Star Poppy Buckler Toss Damage: 200 ⇒ 225
- 3-Star Poppy Buckler Toss Shield: 400 ⇒ 450
- 3-Star Ziggs Bomb! Damage: 550 ⇒ 600
Tier 2
- Zed Attack Damage Steal: 20/25/40% ⇒ 20/33/50%
- 3-Star Ahri Orb of Deception Damage: 375 ⇒ 425
- 3-Star Annie Galaxy Shield-blast Damage: 600 ⇒ 700
- 3-Star Annie Galaxy Shield-blast Shield: 700 ⇒ 800
- 3-Star Blitzcrank Rocket Grab Damage: 850 ⇒ 1337
- 3-Star Darius Dreadnova Guillotine Damage: 800 ⇒ 888
- 3-Star Lucian Relentless Pursuit Damage: 550 ⇒ 600
- 3-Star Mordekaiser Indestructible Shield: 800 ⇒ 850
- 3-Star Nautilus Impact Crater Damage: 400 ⇒ 500
- 3-Star Nautilus Base Stun Duration: 5 ⇒ 6sec
Tier 3
- Bard Passive Mana: 8/20/90 ⇒ 5/20/90
- Master Yi Chosen One bonus true damage: 75/100/175 ⇒ 75/100/150
- 3-Star Ezreal E.M.P Damage: 400 ⇒ 800
- 3-Star Rumble Flamespitter Damage: 1500 ⇒ 1650
- 3-Star Vi Spell Damage: 1100 ⇒ 1350
- 3-Star Vi Spell Secondary Damage: 500 ⇒ 600
- 3-Star Vayne Final Hour Attack Damage: 225% ⇒ 275%
Tier 4
- Fizz Chum the Waters damage: 400/550/4000 ⇒ 350/550/4000
- Jhin Attack Speed: 0.9/0.95/1.2 ⇒ 0.85/0.9/1.2
- Jinx Attack Damage: 70 ⇒ 75
- Teemo Attack Speed: 1.0 ⇒ 0.95
- 3-Star Gnar! Transform Health: 4000 ⇒ 5000
- 3-Star Riven Base Energy Slash Damage: 450 ⇒ 600
- 3-Star Riven Energy Slash Shield: 1000 ⇒ 1200
- 3-Star Riven Final Energy Slash Damage: 1000 ⇒ 1500
Tier 5
- Gangplank Orbital Strike Damage: 450/600/9001 ⇒ 550/700/9001
- 3-Star Janna Howling Gale Stun Duration: 1.5 ⇒ 8sec
Item Balance Changes
- Hand of Justice: Heal 50 health on hit ⇒ Grants 50% healing from damage done by both abilities and basic attacks.
- Hextech Gunblade: Overhealing with this item now generates a shield (max 400 Health).
- Locket of the Iron Solari Shield Value: 250/275/350 ⇒ 250/300/375
- Runaan’s Hurricane Attack Damage Multiplier: 70% ⇒ 75%
- Statikk Shiv Primary Damage: 90 ⇒ 85
- Statikk Shiv now does an additional 85 True Damage if the target has a shield or is CC’d.
- Sword Breaker Chance to Disarm: 25% ⇒ 33%