Quality of Life
- Supply Drop Weapons are now Heirloom Tier (red) to avoid confusion with fully kitted guns which will remain gold.
- World’s Edge received performance improvements, especially around The Tree, The Dome and Skyhook, looking towards the center of the map.
- Alterations were made to The Ring to prevent late zones from centering on unplayable terrain and reduce the predictability of the zone’s “pull.”
Bug Fixes
Bangalore
- Fixed an issue with the La Catrina and Killing Machine skins obscuring views when ADS with the holo, 2x, 2-4x or 3x scopes.
- Fixed an exploit with being able to see through smoke when looking through a chain link fence.
Bloodhound
- Fixed an issue with bloodhound being able to get an additional Ult when using a wraith ultimate.
Caustic
- Fixed an issue with gas traps clipping into mobile Respawn beacons.
- Fixed an issue with Revenant and Pathfinder taking less damage from Nox Gas.
Crypto
- Fixed an issue VFX show false positive when hitting Crypto’s Drone.
- Fixed an issue with Crypto being able to use his drone while using Loba’s Black Market.
- Fixed an issue with EMP not destroying Loba’s Black Market.
- Did a geo pass to help prevent Crypto’s drone from clipping into walls.
Gibraltar
- Fixed an issue gibraltar air strike markers sometimes appearing inside buildings.
Loba
- Fixed an issue with Loba’s Black market not being pingable.
- Fixed an issue with enemies getting teleported with Loba when they melee her when she teleports.
Mirage
- Fixed an issue with decoy flying rapidly across the ground when player takes control of it before a jump tower or geyser.
- Fixed an issue with decoys not looking natural when player uses a zipline.
- Fixed and issue with Decoys getting launched into air while player enters Wraith’s Portal.
- Fixed bug where Mirage’s decoys would sometimes not deploy while skydiving.
Octane
- Fixed an issue with jump pads disappearing when placed on ordinances.
- Fixed an issue with jump pads disappearing when placed under loot ticks.
Pathfinder
- Hi Friend!
Revenant
- Fixed an issue with enemies getting teleported with Revenant when they melee him before he teleports back to death totem.
Wraith
- Fixed an issue with wraith portals pushing players beneath geo when a death box is on the other end.
- Fixed an issue with Wraith’s tactical losing velocity when pressing the fire button during the tactical.
- Fixed an issue for when a death totem and portal are too close to each other causing players to auto enter a portal upon death totem recall.
General
- Fixed an issue with evo armor doubling the effect of leveling up. This caused some brightness on screen.
- Fixed an issue with the train killing players when coming out of a wraith portal on the train.
- Fixed an issue with some vertical zip lines not correctly placing players once they get off the line.
- Fixed an issue with spectator view pinging last pings when swapping through views (Private Match Issue).
- Fixed an issue for knockdown state not eliminating the squad when no one had a gold shield.
- Fixed an issue where death protection runs out with an active DOC medic nearby, DOC would not start healing you.