Minecraft Steve, the first indie representative in Super Smash Bros. Ultimate and mascot of one of the biggest games of all-time, is available for purchase. The new Fighters Pass Volume 2 character isn't the only reason to get excited. The Microsoft icon also brings the new Minecraft World stage, fresh remixes, and balance chances to the rest of the roster.
The Nintendo eShop even crashed from too many users flocking to purchase the DLC. Here are all of the updates featured in the version 9.0.0 patch notes:
Donkey Kong
- Side special
Increased attack range vertically for opponents on the ground when the move is used on the ground.
Link
- Up smash
Made it easier to hit multiple times.
Pikachu
- Forward air
Made it easier to hit multiple times.
Ness
- Dash attack
Increased power of the third attack and extended launch distance. - Up tilt
Maintained the launch distance and increased power. - Down air
Increased attack speed. - Up throw
Increased attack power. - Neutral Special
Increased attack speed.
Captain Falcon
- Up smash
Made it easier to hit multiple times.
Ice Climbers
- Basic movement
Decreased the damage Nana takes.
Shortened launch distance for Nana.
Adjusted Nana's AI behavior. - Dash attack
Made it easier to hit multiple times.
Increased attack range. - Down smash
Extended launch distance. - Side special
Increased the speed of the edge-grab timing. - Up special
Made it so that Nana performing an up special automatically will not prevent the player from performing an up special.
Increased the distance that it is possible for Popo and Nana to Belay together.
Sheik
- Strong attack
Made it easier to hit multiple times.
Young Link
- Flurry Attack to KO
Made it so the attack does not get neutralized.
Meta Knight
- Flurry Attack to KO
Made it so the attack does not get neutralized.
Wario
- Up special
Made it easier to hit multiple times.
Ivysaur
- Flurry Attack to KO
Made it so the attack does not get neutralized.
Charizard
- Side special
Made it easier to hit multiple times. - Up special
Made it easier to hit multiple times.
Sonic
- Dash attack
Maintained the launch distance and increased power.
Reduced vulnerability. - Up tilt
Reduced vulnerability. - Up smash
Increased attack speed.
Increased the amount of time invincibility lasts before and after becoming round.
Made it easier to hit multiple times. - Up air
Made it easier to hit multiple times.
Lucario
- Other
Increased the max value the Aura will strengthen attack power. - Neutral attack 1
Increased attack speed. - Side tilt
Made it easier to hit multiple times. - Down smash
Increased attack speed. - Up special
Reduced vulnerability when landing after using the move. - Side special
Extended launch distance for the Aura area.
Mii Fighter Swordsman
- Up special 3
Made it easier to hit multiple times.
Robin
- Flurry attack to KO
Prevented attacks from being offset.
Shulk
- Up smash
Made it easier to hit multiple times. - Neutral special
Extended the distance that Shulk can be launched while Monado Arts (Shield) is active. - Down special
Extended launch distance.
Bowser Jr.
- Basic movement
Adjusted certain landing behaviors to no longer prevent passing through platforms. - Side tilt
Extended launch distance. - Up smash
Made it easier to hit multiple times. - Down smash
Increased attack speed. - Forward throw
I extended the distance. - Edge attack
Increased the power of the attack used when grabbing edges after an up special. - Side special
Made it hard to flinch from opponent's attacks. - Up special
Increased attack speed.
Ken
- Final Smash
Made it easier to hit multiple times.
Bayonetta
- Flurry attack to KO
Made it so the attack does not get neutralized.
Ridley
- Flurry attack
Made it so the attack does not get neutralized. - Flurry attack to KO
Made it so the attack does not get neutralized. - Up special
The hit detection when charging downward and landing will only affect opponents on the ground.
Simon
- Flurry attack
Made it so the attack does not get neutralized. - Flurry attack to KO
Made it so the attack does not get neutralized. - Dash attack
Increased power.
Extended launch distance when at low damage. - Up tilt
Extended launch distance when at low damage. - Up smash
Increased attack speed.
Extended launch distance. - Down smash
Extended launch distance. - Up special
Increased attack range.
Richter
- Flurry attack
Made it so the attack does not get neutralized. - Flurry attack to KO
Made it so the attack does not get neutralized. - Dash attack
Increased power.
Extended launch distance when at low damage. - Up tilt
Extended launch distance when at low damage. - Up smash
Increased attack speed.
Extended launch distance. - Down smash
Extended launch distance. - Up special
Increased attack range.
Piranha Plant
- Flurry attack
Made it so the attack does not get neutralized. - Flurry attack to KO
Made it so the attack does not get neutralized.
Banjo & Kazooie
- Flurry attack
Made it so the attack does not get neutralized. - Flurry attack to KO
Made it so the attack does not get neutralized.
Min Min
- Flurry attack to KO
Prevented attacks from being offset.