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Warrior and White Mage nerfed in PvP in FFXIV 6.11: All Job Changes

Warrior and White Mage nerfed in PvP in FFXIV 6.11: All Job Changes
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While Crystalline Conflict has only been available for two weeks some jobs have already proven to be above the rest and here are all the buffs and nerfs for jobs in Patch 6.11 of Final Fantasy XIV from Red mages nerfs to Gunbreaker buffs!

Warrior and White Mage nerfed in PvP in FFXIV 6.11: All Job Changes

The Crystalline Conflict has been available for two weeks now in Final Fantasy XIV and while some players are enjoying grinding the ranks and reaching Crystal it looks like all the jobs are not on equal terms when in comes to strengh.

In fact some might have found Red mages, Warrior, White Mages to be a little too strong (let's not talk about dragoon, that thing has been op in PvP for years now) while other jobs like Gunbreaker or Dancer were at the bottom of the list.

With the release of patch 6.11 today the game's team decided to balance that up and made some changes to a lot of jobs, here's the complete list!

FFXIV Patch 6.11 — Warrior Nerf in Crystalline Conflict

  • Bloodwhetting
    Damage converted into HP has been reduced from 100% to 75%.
    Barrier strength has been reduced from 20% to 10% of maximum HP.

FFXIV Patch 6.11 — White Mage Nerf in Crystalline Conflict

  • Afflatus Misery
    Potency has been reduced from 12,000 to 10,000.
  • Afflatus Purgation
    Stun duration has been reduced from 3 to 2 seconds.

 

FFXIV Patch 6.11 — Red Mage Nerf in Crystalline Conflict

  • Enchanted Riposte
    Damage over time potency while under the effect of Black Shift has been reduced from 4,000 to 3,000.
  • Enchanted Zwerchhau
    Damage over time potency while under the effect of Black Shift has been reduced from 4,000 to 3,000.
  • Enchanted Redoublement
    Damage over time potency while under the effect of Black Shift has been reduced from 4,000 to 3,000.
  • Resolution
    Silence duration while under the effect of White Shift has been reduced from 3 to 2 seconds.

FFXIV Patch 6.11 — Paladin Buff in Crystalline Conflict

  • Holy Sheltron
    Reduction to damage taken has been changed from 10% to 20%.
  • Atonement
    Potency has been increased from 6,000 to 8,000.

FFXIV Patch 6.11 — Dark Knight Buff in Crystalline Conflict

  • Shadowbringer
    Potency has been increased from 4,000 to 6,000.
  • The Blackest Night
    Recast time has been reduced from 20 to 15 seconds.

FFXIV Patch 6.11 — Gunbreaker Buff in Crystalline Conflict

  • Double Down
    Potency has been increased from 10,000 to 12,000.
  • Rough Divide
    The additional effect "Increases movement speed" has been added.
  • Draw and Junction
    The status effects Junction Tank, Junction DPS, and Junction Healer no longer expire upon beng incapacitated.
  • Relentless Rush
    Potency has been increased from 3,000 to 4,000.
    Increase to target's damage taken has been changed from 3% to 4%.
  • Nebula
    Effect duration has been increased from 6 to 10 seconds.
  • Aurora
    Potency has been increased from 6,000 to 8,000.

FFXIV Patch 6.11 — Monk Buff in Crystalline Conflict

  • Enlightenment
    Additional damage from the Pressure Point effect has been increased from 8,000 to 12,000.

FFXIV Patch 6.11 — Ninja Buff in Crystalline Conflict

  • Bunshin
    Effect duration has been increased from 15 to 30 seconds.

FFXIV Patch 6.11 — Samurai Nerf in Crystalline Conflict

  • Hissatsu: Chiten
    Reduction to damage taken has been changed from 50% to 25%.
  • Mineuchi
    Stun duration has been reduced from 3 to 2 seconds.

FFXIV Patch 6.11 — Reaper Buff in Crystalline Conflict

  • Arcane Crest
    Barrier strength has been increased from a heal potency of 8,000 to 12,000.
    Cure potency from Crest of Time Returned effect has been increased from 4,000 to 6,000.
  • Tenebrae Lemurum
    Time required to fill the limit gauge to maximum has been reduced.

FFXIV Patch 6.11 — Bard Buff in Crystalline Conflict

  • Final Fantasia
    Increase to damage dealt for nearby party members has been changed from 5% to 10%.

FFXIV Patch 6.11 — Machinist Buff in Crystalline Conflict

  • Scattergun
    Potency has been increased from 4,000 to 6,000.
  • Aether Mortar
    Barrier strength has been increased from a heal potency of 2,000 to 4,000.

FFXIV Patch 6.11 — Dancer Buff in Crystalline Conflict

  • Starfall Dance
    Potency has been increased from 8,000 to 10,000.
  • Honing Dance
    Potency has been increased from 2,000 to 3,000.
  • Curing Waltz
    Recast time has been reduced from 30 to 20 seconds.
  • Saber Dance
    Potency has been increased from 8,000 to 10,000.

FFXIV Patch 6.11 — Black Mage Buff in Crystalline Conflict

  • Fire
    Potency has been increased from 3,000 to 4,000.
  • Blizzard
    Potency has been increased from 3,000 to 4,000.
  • Night Wing
    Potency of additional damage dealt to enemies under the effect of sleep has been increased from 6,000 to 8,000.
  • Superflare
    Targets within the radius of the attack will now be afflicted with the effects of this action even when the caster does not have direct line of sight.
  • Flare
    Potency has been increased from 6,000 to 8,000.
  • Freeze
    Potency has been increased from 6,000 to 8,000.
  • Soul Resonance
    Effect duration of Polyglot has been increased from 30 to 60 seconds.

FFXIV Patch 6.11 — Scholar Buff in Crystalline Conflict

  • Adloquium
    Effect duration of damage increase has been changed from 10 to 15 seconds.
  • Biolysis
    Effect duration of reduced damage dealt has been changed from 10 to 15 seconds.

FFXIV Patch 6.11 — Astrologian Buff in Crystalline Conflict

  • Macrocosmos
    Potency has been increased from 8,000 to 12,000.

Everything about FFXIV Endwalker

Endwalker is the new expansion for Final Fantasy XIV, released on December 3rd. We'll do our best to cover all the new stuff and produce any guides you may need during the expansion, you can also take advantage of our many guides on content already available here.

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