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Trait & Champion Balance Changes - LoL TFT: Patch 9.16 notes — Camille, Jinx, Vi, Jayce & New Hextech Trait!

LoL TFT: Patch 9.16 notes — Camille, Jinx, Vi, Jayce & New Hextech Trait!
Trait & Champion Balance Changes
  • Summary
  • New Origin & New Champions
  • Systems
  • Items
  • Miscellaneous
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Hotfix Nobles

Traits

Reworked

Demon

"We’ve redesigned the Demon trait bonus to not be quite the shutdown of ability dependent units like it was before. Instead, Demons drain mana allowing them to cast their spells faster."

• Demon basic attacks have a 40% chance to burn 20 mana from their target and return 15/30/45 mana to the attacker.

Buffed & Nerfed

Ninja

"Ninja should be strong single units that have a place on almost any team. Right now they're not getting there, so we're buffing their trait and some of the individual champions."

• Bonus Attack Damage and Ability Power: 40/6050/70

Noble

"Nobles are still underperforming a bit as an end-game fantasy. We'll likely need to make bigger changes to address this, but for now we're giving them a small bump."

• Bonus Armor and Magic Resist: 60 ⇒ 70

[REVERTED] Bonus Armor and Magic Resist: 75

Wild

"Wild is still underperforming, we're giving it just a little bit more."

Attack Speed: 10% per stack12% per stack

Brawler

"Brawlers are quite strong and are getting a bit too much free health so we're toning that down a bit."

• Bonus Health: 300/700/1200 300/600/1000

Sorcerer

"Three piece Sorcerer is a just a little too strong due to its versatility."

• Bonus Ability Power: 45%/100%40%/100%

Champions

Tier 1

Elise

Health: 450 500
• Spiderling Attack Speed: 0.60.7

Kha'Zix

Non-Isolated Damage: 150/300/450150/250/350

Mordekaiser

• No longer casts his ability if there are no enemies in range at the start of the cast time.

Nidalee

• Now always heals two units when she transforms. Previously she would only heal herself if she had the lowest health on your team.

Vayne

Attack Speed: 0.75 0.7
Ability Damage (% of Max Health): 8%/10%/12%8%/12%/16%

Tier 2

Braum

Health: 750650

Lissandra

Total Mana (the mana required to cast her ability): 150125

Lulu

Ability Health: 300/475/650300/400/500

Zed

Health: 500550
Attack Speed: 0.650.7
Ability Damage: 200/300/400200/350/500

Tier 3

Aatrox

• No longer casts his ability if there are no enemies in range at the start of the cast time.

Evelynn

• Now prioritizes her current target with her ability.
• No longer casts her ability if there are no enemies in range at the start of the cast time.

Katarina

• No longer casts her ability if there are no enemies in range at the start of the cast time.
Attack Damage: 5065

Kennen

• No longer casts his ability if there are no enemies in range at the start of the cast time.

Shyvana

• Leap AI improved to better kite away from her target.

Tier 4

Akali

Attack Damage: 7080

Brand

Ability Damage: 200/375/550250/450/650
Starting and Total Mana: 0/12550/150

Cho'Gath

Ability Damage: 250/500/750175/350/525

Tier 5

Karthus

Starting and Total Mana: 0/8540/125

Kayle

Attack Speed: 1.1 1.0

Miss Fortune

Health: 650700
Total Mana: 10075

  • Summary
  • New Origin & New Champions
  • Systems
  • Trait & Champion Balance Changes
  • Items
  • Miscellaneous
0
Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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