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Hearthstone Dalaran Heist, Patchnotes 14.2

Hearthstone Dalaran Heist, Patchnotes 14.2
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The Rise of Shadows PvE mode release approaches in Hearthstone and the EVIL Legion on Dalaran. The patch 14.2 sets this up and adds the upcoming rewards, as backcards and Zayle, Shadow Cloak. Some bug fixes can also be found.

Hearthstone Dalaran Heist, Patchnotes 14.2

The patch 14.2 will make way to the release of the Rise of Shadows PvE mode, Dalaran Heist. Here is what was added with this patch, which is already downloadable on May 14 (source).

Dalaran Heist

  • Release date: May 16, 2019
  • 9 heroes with numerous heroic powers
  • 5 chapters, whose 2 available within the first week (Dalaran Bank and The Violet Hold)
  • Friendly encounters with Bob in the Tavern
  • Anomaly Mode
  • Heroic Mode: only for the most hardcore players
Hearthstone
Hearthstone

The first chapter will be offered by Blizzard. The next ones will cost $6.99 each (or 700 coin), or $19.99 for all of them. Each unlocked chapter will also grant access to 2 new heroes (see down below) and 3 Rise of Shadows boosters will be granted once the chapter finished. When all chapters will be completed, you will get a gold booster of classic cards.

When you will have completed the Classic mode, then the Heroic one, you will get these backcards:

Hearthstone

To end the rewards chapter, Zayle, Shadow Cloak will be available when you will have unlocked all 5 chapters. You will get it either by buying them one by one, or directly by buying the whole pack. Then, you will be able to play it immediately and enjoy the 5 EVIL Legion decks.

Hearthstone

Bug Fixes

  • Single-player Reconnect – Players can now resume in-progress single-player content after game disconnects, closures, and crashes.Please note that this is the first version of this feature and we plan to keep improving it over time. 
  • Kalecgos no longer grants a discount to another spell if the first spell is countered. This is now consistent with other one-time cost reduction effects, such as Inkmaster Solia or Kirin Tor Mage.
  • Explosive Runes now deals correct damage to minions that transform after they come into play.
  • Fixed an issue causing Nat, the Darkfisher to trigger more often than 50% of the time.
  • Changed the condition on Prismatic Lens to swap costs if both a minion and spell are drawn, instead of requiring both cards to also end in the player's hand. This means if Prismatic Lens now draws a minion and a “Casts When Drawn” spell, it will still swap their costs.
  • Fixed an issue where Da Undatakah would not return spells cast on it after copying Test Subject's Deathrattle.
  • Fixed an issue where Twilight's Call would not resurrect Deathrattle minions that were silenced before dying.
  • Fixed an issue where Twilight’s Call would resurrect cards that were granted a Deathrattle by cards like Soul of the Murloc but did not have an inherent Deathrattle effect.
  • Fixed an issue where the game would freeze if Unseen Saboteur caused your opponent to play a Chameleos that had transformed into a spell.
  • Fixed an issue where damage would not be correctly doubled when playing a healing effect with Crystalsmith Kangor and Auchenai Soulpriest on the board.
  • Fixed an issue where playing cards like Faceless Manipulator with Flobbidinous Floop in hand resulted in Floop transforming into the minion that Faceless Manipulator copied, instead of transforming into a copy of the Faceless Manipulator.
    Fixed an issue where Eviscerate pulled from Unseen Saboteur can deal its combo damage if the Eviscerate's owner had combo activated on the previous turn.
  • Fixed an issue where minions that are forced to attack (such as due to Flark's Boom-Zooka) will not have their cost modified after attacking into a Freezing Trap.
  • Fixed an issue where Minion health could disappear during the mulligan phase in the Thai language client.
  • [Android] Adjusted installation and patching to be more consistent across all mobile platforms.
  • [Android] Fixed an issue causing some tablets to use the user interface intended for phones.
  • [Mobile] Fixed an issue causing text to disappear when switching to a non-english language client.
  • [Android] Fixed various installation issues encountered on Pixel devices.
  • [Rumble Run] Fixed an issue where Freezing Trap would destroy the enemy's shrine without leaving the dormant shrine.

Written by Jérémie "Djey" Mathis. Translated from French by Millenium.us.org.

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