Alongside the Summoner's Rift now impacted by the Elemental Drakes, and a legion of item changes, our beloved runes and keystones are also going to be tweaked!
Keystones
• Resistances: 70 (+50% bonus resists) ⇒ 35 (+80% bonus resists)
• Damage: 10-120 (+4% maximum health) ⇒ 25-120 (+8% bonus health)
• Cooldown: 35 seconds ⇒ 20 seconds
• Conqueror no longer converts 8% of damage against champions to true damage at full stacks
• At full stacks, Conqueror heals for 8% of pre-mitigation damage against champions ⇒ 15% of post-mitigation damage against champions
• Maximum Stacks: 5 → 10
• Stacks: 1 per ability hit or basic attack ⇒ 2 per ability hit or melee basic attack, 1 per ranged basic attack
• Stack Duration: 8 seconds for melee, 3 seconds for ranged ⇒ 8 seconds
• Adaptive Force per Stack: 2-6 (lvl 1-18) ⇒ 2-5 (lvl 1-18)
• Max Adaptative Force: 10-30 (lvl 1-18) ⇒ 20-50 (lvl 1-18)
Replaces Kleptomancy
• [New Effect] Periodically gain a single use of another random keystone. Once a keystone is rolled, it can't be rolled again until only three options are left, at which point the table resets (you won't get the keystone you just used, though).
• Cooldown: Gain a new keystone 8-4 seconds (melee, lv 1-18) or 12-8 seconds (ranged, lv 1-18) after using the last. Scaling is weighted toward later levels.
• Auto-reroll: Gain a new keystone while out of combat after 40 seconds of not using a keystone
• Additional: Dark Harvest souls persist after you get a different keystone and affect all your other keystones. Grasp of the Undying's health persists after you get a different keystone, too.
• Available Keystones:
- Press the Attack
- Lethal Tempo
- Fleet Footwork
- Conqueror
- Summon Aery
- Arcane Comet
- Phase Rush
- Electrocute
- Predator (only if you have boots)
- Dark Harvest (souls amplify the effects of all keystones)
- Hail of Blades
- Grasp of the Undying
- Aftershock (only if you can trigger it on a basic ability)
- Glacial Augment
Runes
• Takedown Bonus: Restore 20% of your maximum mana and refund 10% of your ultimate's cooldown ⇒ Restore 20% of maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50)
• Proc: On ult cast ⇒ On Summoner Spell cast
• Speed Boost: 100 bonus movement speed for 2.5 seconds, decaying over the last second ⇒ 15-35% movement speed for 2.5 seconds depending on Summoner Spell cooldown
• Long Cooldown: 35% movement speed (Flash, Teleport)
• Medium Cooldown: 25% movement speed (Heal, Ignite, Cleanse, Exhaust, Ghost, Barrier)
• Short Cooldown: 15% movement speed (Hexflash, Smite, Zoe's W - Spell Thief, ARAM's Mark)
League of Legends should undergo big changes following the Rise of Elements update. A more dynamic Rift with new side lane alcoves and brush, the drake buffs completely reworked — the whole gameplay experience is going to change!