Nail Bat
Specializing in physical attacks, the Nail Bat has no magical enhancement. Note that this weapon has a different moveset when in Punisher Mode compared to other weapons.
- How to get the Nail Bat: You'll get it as a reward for completing the side quest "Kids on Patrol" in Chapter 8. If you've missed this quest, you can buy it from the Weapon Shop in the Sector 5 Slums.
- Weapon Ability: Disorder — Deliver a devastating attack and switch modes in one fluid motion.
Core
- Max HP +200
- Max HP +200
- Luck +5
- Critical Hit Rate 10% Boost
- Critical Hit Damage 25% Boost
Sub-Core I
- Attack Damage 5% Boost
- Critical Hit Rate 50% Boost with Low HP
- New Materia Slot
- New Materia Slot
- New Materia Slot
Sub-Core II
- Max HP +200
- Debuff Resistance +5
- Physical Defense +10 with Low HP
- Magic Defense +10 with Low HP
- Crippling Damage (damage dealt to discrete enemy parts) 10% Boost
- Weapon Ability Critical Hit Rate 10% Boost
Sub-Core III
- Max HP +200
- Critical Hit Damage 25% Boost
- Limit Break 5% Boost with Low HP
- Critical Hit Rate 50% Boost with Low HP
- New Materia Slot
- New Materia Slot
- New Materia Slot
Sub-Core IV
- Max HP +250
- Limit Break Damage 5% Boost
- Reprieve
- New Materia Slot Connection
- New Materia Slot Connection
- New Materia Slot Connection