It's quite hard to keep up with Teamfight Tactics updates because we never really know whether changes will be implemented with the next patch or with the micro patch that usually follows. However, it's not confirmed: Pantheon joined the Convergence with Patch 9.17!
Get ready for Patch 9.17 and all the following changes that it brings!
Traits
• Increased the delay before Assassins jump so they can access the backline more often.
• (3) Trait Bonus: 125% Crit Damage ⇒ 75% Crit Damage & 10% Crit Chance
• (6) Trait Bonus: 350% Crit Damage ⇒ 150% Crit Damage & 25% Crit Chance
• Item disable duration: 8 seconds ⇒ 7 seconds
• Armor & Magic Resist: 60 ⇒ 50
• Healing: 35 ⇒ 25
• Chance to gain double attack speed increased from 25/65% to 35/70%
• Dodge chance increased from 30/55% to 35/60%
Champions
• Mana pool reduced from 125 to 100
• Adjusted his interaction with Rapidfire Cannon. He maintains the range bonus but it now narrows his bullet spread, like a shotgun choke.
• Armor: 30 ⇒ 35
• Jayce will now transform at max mana, even if there is no one in range to knock away.
• Ability slow duration lowered from 5/8/11 to 5/7/9
• Health: 450 ⇒ 500
• Starting Mana/Total Mana: 50/125 ⇒ 0/85
• Ability Damage: 150/275/400 ⇒ 175/325/475
• Relentless Pursuit's second shot now scales with Lucian's attack speed.
• Armor reduced from 30 to 20
• Ability damage lowered from 200/325/450 to 175/300/425
• Mana pool reduced from 100 to 85
• Mana pool reduced from 100 to 85
• Demonflare Healing reduced from 50/90/130 to 40/70/100
• Health increased from 600 to 650
Teamfight Tactics Patch 9.17 looks like it's bring a huge load of changes to Shapeshifters and healing mechanics, meaning the current Noble/Void/Brawler-centered meta will probably be disrupted. What's next though?