The Fifth Boss
Abilities: Vanish, Mark of Arlokk, Ravage, Gouge, Whirlwind
Location: In a room to the north (8)
Type: Beast/Humanoid
Strategy
The fifth and final boss necessary to summon Hakkar, Arlokk will only appear once you strike the gong at the back of the room. Like Mar'li, his encounter consists of two alternating phases: the first in human form, and the second in beast form.
During the pull and throughout the fight, you should keep Arlokk in the middle of the room, far from other players. Whenever the boss uses Gouge to incapacitate the tank, the offtank should take over tanking responsibilities.
At this point, all DPS who aren't fighting the panthers should continue to focus the boss.
During this phase, Arlokk will use both Whirlwind and Thrash. In addition, the boss will vanish at certain points and cast Mark of Arlokk, which forces the panthers to attack the targeted player. When Arlokk reappears, he'll leave a DoT on a random target and should be quickly tanked and positioned in the centre of the room.
Loot
|
Loot |
|---|
Will of Arlokk |
Arlokk's Grasp |
Overlord's Onyx Band |
Panther Hide Sack |
Raid Quests
|
Quest |
Quest Giver |
Location |
|---|---|---|
|
A Collection of Heads |
Exzhal |
Stranglethorn Vale |





