Teams take turns attacking and defending two objectives located on the map. From the perspective of the player, S&D is the most competitive mode in Call of Duty. With no respawning, players must hone their strategies and work as a team to achieve the objective.
Search & Destroy bares similarities to Counter Strike and Rainbow Six respectively.
Maps
- Arklov Peak
- Azhir Cave
- Gun Runner
- Hackney Yard
- Piccadilly
- Rammaza
- St. Petrograd
Rules
Round time limit |
2 minutes |
Round win limit |
6 rounds |
Win by two rule |
Disabled |
Win by two max rounds |
8 Rounds |
Round Switch |
Every round |
Match start time |
15 seconds |
Round start time |
10 seconds |
Skip Infil |
Enabled |
Practice round |
Disabled |
Input swap allowed |
Disabled |
Codcaster |
Enabled |
Advanced
Bomb timer |
45 seconds |
Plant time |
5 seconds |
Defuse time |
7.5 seconds |
Multi bomb |
Disabled |
Silent plant |
Enabled |
Reset plant/defuse progress |
Enabled |
Player
Number of lives |
1 life |
Max health |
100 |
Health regeneration |
Normal |
Tactical sprint |
Enabled |
Allow revives |
Disabled |
Team
Spectator |
Team |
3rd person spectator |
Disabled |
Killcam |
Enabled |
Final Killcam |
Enabled |
Enable mini-map |
Yes |
Radar Always On |
Disabled |
Weapon Pings on Minimap |
Enabled |
Weapon Pings on Compass |
Enabled |
Enemy on Compass |
Enabled |
Respawn Delay |
None |
Wave Spawn Delay |
None |
Suicide Spawn Delay |
None |
Force Respawn |
Enabled |
Team Assignment |
Enabled |
Friendly Fire |
Enabled |
Team Kill Punish Limit |
Disabled |
Gameplay
Hardcore Mode |
Disabled |
Spawn Ammo Mags |
3 |
Realism Mode |
Disabled |
Headshots Only |
Disabled |
Health Steal |
Disabled |
Perks |
Enabled |
Killstreaks |
Enabled |
Round Retain Streaks |
Enabled |
Retain Streaks on Death |
Enabled |
Equipment Delay |
5 seconds |
Equipment Protection |
Disabled |