Rise of the Elements transformed the Summoner's Rift. With the new drakes and the crucial Soul that they now bring, junglers needed to adapt their path, their rotations, their ganking patterns to secure as many objectives as possible.
However, among the changes brought by the preseason, the exp. given by the jungle camps has been severely nerfed. While some champions that are very strong in early-game thrived, many others that rely on power farming the jungle found themselves unable to perform.
Let's just hope that the following changes will be enough...
Unique Passive Monster Hunter Buff
• Large monsters grant: +50 EXP → +60 EXP
• First Large Monster bonus EXP: +165 EXP → +150 EXP
• Penalty from excessively farming minions: 10 less gold from lane minions if more than half of your farm gold is from minions; removed on item completion ⇒ 13 less gold from lane minions if more than half of your farm gold is from minions; removed at 14 minutes
Krugs
• Krug camp total EXP: 160 → 175
• Krug camp total GOLD: 125 → 135
• Large Krug base EXP: 55 → 37
• Medium Krug base EXP: 15 → 18
• Small Krug base EXP: 10 → 14
• Large Krug base GOLD: 65 → 42
• Medium Krug base GOLD: 10 → 13
• Small Krug base GOLD: 5 → 9
Red Brambleback and Blue Sentinel
Monsters EXP Level Scalling
• Level 4: 1.025x ⇒ 1.075x
• Level 5-6: 1.1x ⇒ 1.15x