Hearthstone Patch 17.2.1 brings heavy class card balance changes
Hearthstone Patch 17.2.1 brings heavy class card balance changes
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By Thomas "Calo" Sauzin
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Demon Hunter, Hunter, Paladin, Rogue, Shaman, Warlock, Warrior — all these classes were just affected by a huge wave of balance changes that will definitely shake the meta upside down!
Get ready to adapt to the new meta as Patch 17.2.1 brings several big card balance changes to Hearthstone!
Twelve cards were either struck by the nerf hammer or enhanced by the buff potion!
Patch 17.2.1 was planned to hit live on May 18 — so it should already be implemented into the game.
All images used in this article are only here for illustration purposes as they correspond to the former version of the cards affected by Patch 17.2.1.
Buffed
Paladin
Aldor Attendant
• Old: [Cost 2] 2 Attack, 3 Health → New: [Cost 1] 1 Attack, 3 Health
• Old: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (2) more. → New: Battlecry: If you control a Secret, return a minion to its owner’s hand. It costs (1) more.
Warlock
Imprisoned Scrap Imp
• Old: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2. → New: Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
What do you think of these changes? Do you feel they were necessary to improve the health of the current meta? Feel free to drop your opinion in the comment section below!
Three new heroes and an additional minion for Battlegrounds, the possibility of reorganizing his decks, as well as several other improvements and bug fixes — everything about Patch 17.2 is in this dedicated article.
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Thomas "Calo" Sauzin
Head of Portal League of Legends ?? — Shikin Haramitsu Daikomyo