Ascent
- Ascent is a map set in Italy that features a large, open middle area that both teams can skirmish over. Mid is a playground for diverse ability use and successfully controlling the area opens additional routes for Attackers to both Spike sites.
- As our new map for launch, Ascent will be slightly more common in our Matchmaking rotation for the first few days so that you can get more opportunities to play on the map.
Split
- Restructured mid chokepoint.
- The train station maintenance crew was able to replace the burned out speaker system.
- A certain frog’s head is now a little warmer.
Haven/Bind/Split/Ascent
- Expanded our new system that combats map exploits to all other maps—this will eradicate anyone trying to escape the playspace.
- Continued to fix level collision in order to enhance the smoothness of the gameplay space.
- Completed draw call optimizations.
- Also continued to block spots for Cypher’s Spycam that prevented counter-play; as always, huge thanks to everyone who helps us find these!