Performance updates
- Combat Performance: Addressed multiple causes of framerate dips in combat. These improvements should help the game feel smoother, especially in combat situations on higher-end PCs.
- +FPS for mid to high specs: Sped up calculations on the CPU for game and render threads. These improvements will be felt the most on machines with powerful GPUs bottlenecked by their CPU speeds.
- +FPS for low to mid specs: Content improvements that will primarily help low to mid tier specs when rendering the world.
- Closed exploit where Nvidia Inspector could be used to see through Viper and Phoenix wall abilities.
- Added a setting for speaker configuration.
- Additional tooltip clarity around what graphics quality settings actually do.
- GPU Time stat now correctly excludes idle time.