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Tekken 7: Patch Notes 3.33 and Updates

Tekken 7: Patch Notes 3.33 and Updates
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Tekken 7 Patch Notes 3.33 is now available. The purpose of this update is mainly to deploy balance adjustments for certain characters.

Tekken 7: Patch Notes 3.33 and Updates

As a result of this new Tekken 7 update, recorded battles in MY REPLAY&TIPS from previous versions cannot be used due to the change of battle balance. This patch also adds features to the PLAYER MATCH and more importantly character balance adjustments.

New Features

  • Added the skip feature to skip your turn in SESSION ROOM.
  • Added an indicator showing that a stage was randomly selected to VS screen, when RANDOM is selected at the stage selection.

Character Balance Adjustments

Character

Command

Update

Katarina

Attack would sometimes miss at

close range, so hit box was increased.

Lei

Attack would sometimes miss at

close range, so hit box was increased.

Zafina

Attack would sometimes miss at

close range, so hit box was increased.

Fahkumram

-

Opponents' low attacks would

sometimes miss, so hurtbox for

both knees has been extended downward.

Fahkumram

Opponents' low attacks would

sometimes miss, so animation

was adjusted.

Fahkumram

Sidestep

Opponents' mid attacks would

sometimes miss、so hurtbox for

both hands has been extended downward.

Fahkumram

Sidestep

• Opponents' mid attacks would

sometimes miss、so hurtbox for

both hands has been extended

downward.

• Sideways movement was greater

than that of other characters, so

animation was adjusted.

Fahkumram

• Change the damage from 27 to 20.

• Decreased the distance between

the character and the opponent

when the move is guarded.

Fahkumram

When performed at close range,

opponents' low attacks would

often miss, so adjusted collision.

Fahkumram

• Change the damage from 19 to 15.

• Decreased the range of the attack.

Fahkumram

Decreased the distance between

the character and the opponent

when the move is guarded.

Fahkumram

When performed at close range,

opponents' low attacks would

often miss, so adjusted collision.

Fahkumram

When performed at close range,

opponents' low attacks would

often miss, so adjusted collision.

Fahkumram

When performed at close range,

opponents' low attacks would

often miss, so adjusted collision.

SFV: Nephew wins Capcom Pro Tour Online North America West 1

Alan "Nephew" Sun sealed his spot at Capcom Cup 2020 yesterday with a 3-2 Grand Final reset victory over Miky "Samurai" Chea in the CPT NA West 1 qualifier.

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Clémence LEMOAL
Clémence "Idril" Lemoal

La Anton Ego du jeu vidéo.

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