As the halfway stage of Season One approaches, many Call of Duty: Warzone players have become frustrated about the current state of the popular battle royale.
In a bid to restore some form of balance, Raven Software implemented a nerf on the DMR 14 tactical rifle and other weapons on January 6th, but the nerf had a minimal impact.
Move forward to January 13th, and Raven Software has announced another wave of weapon balancing and bug fixes.
Find the full list of patch notes below:
𝐁𝐥𝐮𝐞𝐩𝐫𝐢𝐧𝐭s
𝐆𝐚𝐥𝐥𝐚𝐧𝐭𝐫𝐲 (𝐌𝐚𝐜-𝟏𝟎)
– All stats updated to match base Mac-10
𝐖𝐞𝐚𝐩𝐨𝐧𝐬
𝐃𝐌𝐑 𝟏𝟒
• Bullet penetration reduced from sniper to AR
• Damage falloff ranges decreased
– 55 damage before / 48 damage after 750 units (down 70% from 2500 units)
• Recoil increased
– Increased moderately for second and third bullet
– Increased slightly for subsequent bullets
• Locational damage multipliers adjusted
– Headshot now does less than 100 damage after 750 units
– Lower torso reduced from 1.1 to 1.01 (~8%)
𝐓𝐲𝐩𝐞 𝟔𝟑
• Bullet penetration reduced from sniper to AR
• Damage falloff ranges decreased
– 60 damage before / 45 damage after 900 units (down 55% from 2000 units)
𝐁𝐮𝐫𝐬𝐭 𝐏𝐢𝐬𝐭𝐨𝐥
• Max damage reduced from 45 to 40 (~11%)
𝐀𝐭𝐭𝐚𝐜𝐡𝐦𝐞𝐧𝐭𝐬
𝐃𝐌𝐑 𝟏𝟒
• Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%
• Field Agent Foregrip
– Vertical recoil reduction decreased from 35% to 25%
– Horizontal recoil reduction increased from 35% to 30%
𝐓𝐲𝐩𝐞 𝟔𝟑
• Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%
• Spetsnaz Ergonomic Grip
– Vertical recoil reduction decreased from 45% to 30%
– Horizontal recoil reduction decreased from 45% to 40%
𝐁𝐮𝐫𝐬𝐭 𝐏𝐢𝐬𝐭𝐨𝐥
• Akimbo
– All location damage multipliers set to 1
𝐓𝐚𝐜𝐭𝐢𝐜𝐚𝐥 𝐄𝐪𝐮𝐢𝐩𝐦𝐞𝐧𝐭
• Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade
𝐂𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬
• Seasonal Challenges fixed to appear/track as intended
Players will be happy to see the DMR and Type 63 receive further nerfs alongside the Gallantry MAC-10 blueprint, which will now have the same stats as the base version of the SMG.
Alongside the weapon nerf, the unlimited stim glitch that has resurfaced in recent weeks has also been fixed.