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God of War Ragnarok: The lifespan of the RPG for the 100% completion?

God of War Ragnarok: The lifespan of the RPG for the 100% completion?
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The release of GoW Ragnarok is fast approaching and not a day goes by without new information about it being released. A few days ago, IGN reporters tossed around their estimate of the number of hours needed for 100% completion.

God of War Ragnarok: The lifespan of the RPG for the 100% completion?

Patience patience, God of War Ragnarok is coming and it should hit very hard, whether on PS4 or PS5. The launch trailer is published, the tests should not delay any longer and the enthusiasm around the project of Cory Barlog and his teams is getting stronger every day. A context of "hype" in which the journalists of IGN indulged in some additional revelations about what you can expect about this sequel.

70 hours for 100%?

In any case, this is what IGN journalists who were able to sand the game, answering one of the questions from readers. Details on the lifespan have already been revealed a few weeks ago: we would be on twenty hours for the scenario in a straight line and forty to complete all the scripted content, side quests included. That's quite a chunk for this kind of game, but 70 hours is finally approaching the lifespan of a role-playing game. We imagine that this estimate includes hunting crows and the game's many trophies.

God of War: Ragnarok

D-10 before ragnarök

And a little less before providing you with our full review of the new Santa Monica Studios. Beware of spoilers that are starting to hang around the net, people under NDA have published content ahead of the release, while some retailers have released copies of the game 2 weeks in advance (before the traditional day one patch) . There's a lot going on in the game and the risk of spoiling a few surprises is quite high, so as usual, hide the good terms on Twitter and pay attention to the comments of the publications of large specialized sites.

LoL: Riot Games postpones the most anticipated rework

Riot Games has officially confirmed the postponement of the redesign of Aurelion Sol, which will not arrive until the beginning of season 13 and will not give any news by the end of 2022. a decision assumed by the studio which wants a spectacular rendering for the Starsmith.

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