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Champion Balance Changes - LoL Patch 10.2 notes: A big nerf for Aphelios

LoL Patch 10.2 notes: A big nerf for Aphelios
Champion Balance Changes
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Once again, Aphelios is getting nerfed — and the least we can say is that he really deserved it. In the hands of a good player, he's currently an insanely strong champion.

Riot Games seem also to be aiming at supports, with Karma, Lulu, and Sona getting buffed.

Buffed

Draven

R — Whirling Death

• Damage changed: 175/275/375 (+1.1 bonus attack damage) → 175/275/375 (+1.1/1.3/1.5 bonus attack damage)

Karma

Q — Inner Flame

• Damage increased from 80/125/170/215/260 to 90/135/180/225/270

W — Focused Resolve

• Damage increased from 30/55/80/105/130 to 40/65/90/115/140

Lulu

Base stats

• Base Armor increased: 28.322 → 29

• Base AD increased: 46.368 → 47

E — Help, Pix!

• Cooldown reduced: 10 → 8 seconds

Sona

E — Song of Celerity

• Bonus movement speed on Sona increased: 10/11/12/13/14% (+3% per 100AP) → 25% (+4% per 100AP)

Trundle

W — Frozen Domain

• Bonus movement speed increased: 20/25/30/35/40% → 30/35/40/45/50%

E — Pillar of Ice

• Slow increased: 15/25/35/45/55% → 20/30/40/50/60%

Ziggs

Q — Bouncing Bomb

• Damage increased: 75/120/165/210/255 → 85/130/175/220/265

W — Satchel Charge

• Max distance of knockback increased: 400 → 500

E — Hexplosive Minefield

Slow increased: 20/25/30/35/40% → 30/35/40/45/50%

Balanced

Wukong rework locked in, targeted for patch 10.6

After months of tests, Riot Games seems to finally be satisfied with Wukong's rework as they announced on twitter that the current build will be the one making it to live servers on patch 10.6!

Qiyana

W — Terrashape

• Attack speed changed from 20% to 5/10/15/20/25%

Jinx

Passive — Get Excited!

• Whenever Jinx damages enemy champions, turrets, or inhibitors ⇒ Whenever Jinx damages enemy champions, turrets, inhibitors, or Epic Monsters (that her team kills) within 3 seconds of their death

Nerfed

Aphelios

Q — Calibrum

• Cooldown increased: 9/8.25/7.5/6.75/6 seconds (levels 1-9) → 10/9.5/9/8.5/8 seconds (levels 1-9)

• Mark bonus damage reduced: 20/25/30/35/40 (+30% bonus attack damage) (levels 1-9) → 15 (+20% total AD)

Q — Severum

• Damage reduced: 10/15/20/25/30 (+35% bonus attack damage) per hit (levels 1-9) → 10/15/20/25/30 (+30% bonus attack damage) per hit (levels 1-9)

Q — Crescendum

• AD reduced: 130-264% total attack damage (mirror Chakrams 1-10) → 130-223% total attack damage (mirror Chakrams 1-10)

Nautilus

Q — Dredge Line

• Damage reduced: 80/130/180/230/280 → 70/115/160/205/250

Wukong rework locked in, targeted for patch 10.6

After months of tests, Riot Games seems to finally be satisfied with Wukong's rework as they announced on twitter that the current build will be the one making it to live servers on patch 10.6!

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Cthulhu

grrflzzzuuuu...burp...

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