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Trait Balance Changes - TFT Patch 10.3 Notes: Spatulas disappear from the Carousel

TFT Patch 10.3 Notes: Spatulas disappear from the Carousel
Trait Balance Changes
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  • Item Balance Changes
  • Champions Balance Changes
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Trait Balance Changes

Assassin

Diana, Leblanc, Nocturne, Qiyana, Zed

Innate: At the start of combat, Assassins leap to the farthest enemy.
Assassins gain bonus critical Strike Damage and Chance

• (3) +65% Critical Strike damage & +10% Critical Strike Chance → +70% Critical Strike damage
• (6) +225% Critical Strike damage & +20% Critical Strike Chance → +210% Critical Strike damage

Light

Nasus, Vayne, Jax, Aatrox, Soraka, Lucian, Yorick, Lux

When a Light champion dies, all other Light champions gain Attack Speed and are healed for 25% of their Maximum Health.

• (3)15% AS20%

• (6)35% AS30%

• (9)55% AS50%

Lunar

Leona, Karma

• (2) → Every 7 seconds, your team gains 15% Critical Strike Chance, 15% Critical Strike Damage, and 10% Spell Power (Stacks up to 4 times). → 15% Spell Power

Shadow

Malzahar, Senna, Kindred, Sion, Veigar, Master Yi, Lux

Shadow units deal increased damage for 6 seconds at combat start, refreshed on takedown.

• (3) → 65% increased Damage

• (6)175% increased Damage, refresh when a Shadow champion makes a Takedown. → 165%

The TFT esports scene is on its way!

TFT Lead Designer Stephen "Mortdog" Mortimer teased it in his personal stream yesterday.

  • Table of Contents
  • System
  • Item Balance Changes
  • Trait Balance Changes
  • Champions Balance Changes
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Thomas Sauzin
Thomas "Calo" Sauzin

Head of Portal League of Legends 🇫🇷 — Shikin Haramitsu Daikomyo

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