Champion Balance Changes
Buffed
E - Hop
• Attack speed: 20/30/40/50/60% ⇒ 40/45/50/55/60%
• Attack Speed duration: 3 seconds ⇒ 4 seconds
Q - Caustic Spittle
• AP ratio increased from 50% to 70%
R - Living Artillery
• AP ratio increased from 25% to 35%
Q - Piercing Light
• Laser range: 900 → 1000
Passive - Umbra Blades
• Basic attacks against enemy champions reduce Umbra Blades' cooldown by 2 seconds ⇒ Basic attacks against enemy champions and monsters reduce Umbra Blades’ cooldown by 2 seconds
Q - Consume
• Damage AP ratio increased from 50% to 65%
• Monster and minion healing AP ratio increased from 70% to 90%
R - Absolute Zero
• Shield now has 150% AP ratio
W - Battle Dance
• Damage: 70/120/170/220/270 → 70/125/180/235/290
Base Stats
• Magic Resist: 34 → 36
• AD: 56 → 58
Q - Vault Breaker
• Cooldown: 12/11/10/9/8 → 12/10.5/9/7.5/6
R - Eulogy of the Isles
• 900 range at which Maiden returns to Yorick ⇒ 600 range at which Maiden returns to Yorick
Nerfed
Base Stats
• AD per level: 2.2 → 2
Crescendum, the Chakram
• No longer resets the duration of Chakram on Epic Monsters
R - Moonlight Vigil
• Critical strike bonus: 50% → 20%
Base Stats
• Magic Resist: 34 → 32
Base Stats
• AD per level: 4 → 3.5
Passive - Living Forge
• Health and mana items built in the field provide 100% of health and mana values ⇒ Health and mana items built in the field retain its previous health and mana percentage (returning to base still brings health and mana items back to full)
Q - Dark Sphere
• Mana cost: 40/50/60/70/80 mana ⇒ 60/65/70/75/80 mana
E - Zoomies
• Mana cost: 100/115/130/145/160 mana ⇒ 40/45/50/55/60 mana (+15% max mana)
In a Quick Gameplay Thoughts, Chief Gameplay Designer Andrei "Meddler" van Roon finally detailed some of the solutions that will be soon introduced to fight the plague of toxicity in League of Legends.