Things are going fast with Teamfight Tactics, and updates are constantly raining on the Convergence. However, this one is kind of special since it adds to the game a new rarity system for loot boxes: the Mystery Boxes. Yeas, you read it well: you might have the chance to drop an Epic loot box instead of the rubbish Common on. Some might argue that this change is another RNG factor within a game environment that's already swarmed with it, and they might not be completely wrong about that. The question remains and requires further testing...
You might have noticed that Demons were lately ruling the Convergence — since almost all Tier S compositions were playing around them. Well, things might change quickly since Patch 9.18 brings a lot of balance changes. Traits, champions, items — we summarize everything in this article.
This patch is going to shake things up, so get ready to re-learn (once again) how the meta works!
New Nine Piece Bonuses
Assassin
Assassins gain:
(3) → +10% Crit. Chance and +75% Crit Damage
(6) → +25% Crit. Chance and +150% Crit Damage
[NEW] (9) → +40% Crit. Chance and +225% Crit Damage
Sorcerer
Sorcerers gain double mana from attacking.
All allies gain:
(3) → +40% Spell Power
(6) → +100% Spell Power
[NEW] (9) → +175% Spell Power
Balance Changes
Elementalist
• Golem's Armor increased: 20 → 40
Knight
(4) — Knight
• All allies block 30 damage from all sources. → 35
(6) — Knight
• All allies block 55 damage from all sources. → 65
Wild
(4) — Wild
• All allies gain 12% Attack Speed (stacks up to 5 times)
• [New] Basic attacks can't be dodged.
Assassin
• Assassin jump delay: 0.325sec → 0.395sec
If you're playing to Teamfight Tactics since the beta release, you have perhaps noticed that the soundtrack is always the same. However, this is going to change! Following patch 9.18, a brand new set of studio-recorded soundtracks will replace the synthesized sounds we were used to. Read on!