As previously mentioned in this article, the League of Legends World Championship will be played on patch 9.19. Be sure to check all the following boxes if you want to understand the pick & ban phases!
Buffed
Q — The Darkin Blade
• Minion Damage Reduction: 60% → 45%
R — Perfect Execution
• Maximum Damage: 195/420/645 → 225/450/645
E — Molten Shield
• Movement Speed: 25-50.5% (levels 1-18) → 30-60% (levels 1-18)
• Cooldown: 15 seconds → 14/13/12/11/10 seconds
Passive —Frost Shot
• Slow: 15-30% (levels 1-18) → 20-30% (levels 1-18)
Q — Ranger's Focus
• Now is an auto-attack reset
Q — Rocket Grab
• Range increased from 1050 to 1150
R — Static Field
• Max stacks increased from 2 to 3
Q — Lunge
• Can now hit turrets and wards (will prioritize champion vitals, ultimate targets, champs, dying minions, turrets, and wards, respectively)
E — Bladework
• The second basic attack can now deal bonus damage to turrets
Base stats
• Base AD increased from 66 to 68
• Base HP increased: 551,12 → 555
• Mana increased: 322,2 → 325
• Mana regen increased: 7,9 → 8
Q — H-28 G Evolution Turret
• AP ratio: 30% → 35%
E — CH-2 Electron Storm Grenade
• Stun duration: 1.25s → 1.5s
R — H28Q Apex Turret
• Basic Attack Ratio: 30% ability power → 35% ability power
W — Indestructible
• Damage dealt to shield generation increased: 30% → 35%
R — Command: Shockwave
• Damage increased: 150/225/300 (+70% AP) → 200/275/350 (+80% AP)
Passive — Living Forge
• Level for masterwork items lowered from 13 to 12
Base Stats
•Armor: 33 → 36
Q — Queen's Wrath
• Rek'Sai's Unburrowed Q now works on turrets
Q — Broken Wings
• Cooldown increased from 12 to 13
E — Valor
• Cooldown lowered from 14/13/12/11/10 to 12/11/10/9/8
W — Soul Furnace
• Base Shield: 30/55/80/105/130 → 50/75/100/125/150
E — Stacked Deck
• Attack speed increased: 10/15/20/25/30% → 20/25/30/35/40%
• Damage increased: 55/80/105/130/155 → 65/90/115/145/165
R — Final Hour
• Bonus AD increased: 20/30/40 → 25/40/55
E — Event Horizon
• Cooldown reduced: 18/17/16/15/14 seconds → 18/16.5/15/13.5/12 seconds
Passive — Determination
• Base Heal: 8-59 (levels 1-18) **→ 10-78 (levels 1-18)
Q — Three Talon Strike
• Base damage: 20/25/30/35/40 → 20/28/36/44/52**
R — Let's Bounce
• Bloblets restore an additional 1/2/3% maximum health
Balanced
E — Thick Skin
• HP regen changed: 75% → 30-100% according to level
Base Stats
• Magic resist: 32.1 → 28
W — Shield Vault
• Empowered Damage: Deals 150% total attack damage over three hits → Deals 135-165% (levels 1-18) total attack damage over three hits
Nerfed
W — Drunken Rage
• Cooldown: 5 seconds → 6 seconds
• Damage ratio: 8% of target's maximum health → 7% of target's maximum health
Q — Inner Flame
• AP ratio lowered: 60% → 40%
Passive — Fury of the North
• Icebreaker Damage Ratio: 10/15/20% of target's maximum health (levels 1, 7, 14) → 10% of target's maximum health
Base Stats
• Base Armor lowered from 32 to 25
• Armor per level lowered from 2.5 to 2
Passive — Petricite Burst
• Damage ratio: 9-60 (levels 1-18) (+1.0 total attack damage)(+0.2 ability power), reduced by 50% for minions that aren't the primary target → (+1.1 total attack damage)(+0.2 ability power) to the primary target, (+0.4 total attack damage)(+0.2 ability power) to everyone else
Q — Prowling Projectile
• Slow: 20/32/44/56/68/80% ⇒ 20% at all ranks
• Slow Duration: 1.5 seconds ⇒ 1 seconds
• Slow no longer decays over time
Star Guardians are back for a third season, and Garen rework seems to be once again reverted! Tweaks and balance changes — get ready for League of Legends Patch 9.18!