Here at Millenium, we're unable to reach an agreement to determine which Trait is the most OP. However, one thing is sure: we hate Glacials. Their permastun-style feels so incredibly broken and frustrating to play against that we couldn't be more happy to see the following nerfs...
(3) 75% Crit damage & 10% Crit chance ⇒ 75% Crit damage & 10% Crit chance
(6) 150% Crit damage & 25% Crit chance ⇒ 150% Crit damage & 20% Crit chance
(9) 225% Crit damage & 40% Crit chance ⇒ 225% Crit damage & 30% Crit chance
• Bonus Magic Resistance: 83% → 75%
• Stun duration lowered from 2s to 1.5s
(4) Glacial
• Stun chance increased from 30% to 33%
(6) Glacial
• Stun chance increased from 45% to 50%
(4) Ninja
• AP & AD bonus increased: 70 → 80
• Health restore increased from 25 to 30
(2) Ranger
• Change to increase attack speed lowered from 30% to 25%
(6) Shapeshifter
• Max health lowered from 120% to 100%
• [NEW] Breaking point reworked to fit the addition of Kai'Sa
(2) → One of your Void units does true damage
(4) → All of your Void units do true damage
• [NEW] Nine Pieces Bonus
(9) → Yordles have an 85% chance to dodge incoming attacks
• Values changed
(3) Yordle → 30% Dodge
(6) Yordle → 60% Dodge
(9) Yordle → 90% Dodge
The Sparring Gloves won't be implemented yet, but we can comfort ourselves with a new consumable item and a load of changes brought by Patch 9.18. System, champion, item & trait changes — Patch 9.18 is certainly the biggest update we had since the initial release. Check this out!