All of the following information is provisional. It gives a very good idea of what the character will look like in the end, but it is likely that some values will change or some slots in the tree will be changed.
Green Tree - Bottomless Mags
Action Skill
Minigun is capable of sustained rapid fire. Prolonged firing causes the Minigun to overheat, rendering it unusable for a few seconds.
First Row
Passive 0/5
Occasionally, Moze and Iron Bear's shots inflict +2% (per rank) additional fire damage and does not consume ammo (every 8 shots for non-consumption of ammo).
Passive 0/1
Add a manned turret to the back of Iron Bear.
Passive 0/5
The weapon currently equipped with Moze wins a cumulative bonus effect for each piece of equipment from the same manufacturer in the inventory. This bonus gives, per effect, +2 bullets (per rank) in the magazine of Moze's current weapon and -2% (per rank) overheating per shot.
Second Row
Action Skill Augment
Minigun causes more damage as the heat increases, up to a maximum of 80 points more damage and can be used 35% longer before overheating.
Passive 0/3
Increases Incendiary Damage caused by Moze and Iron Bear by 10% (per rank).
Passive 0/1
After Moze made a Critical Hit, she regenerated 5% of her ammo magazine for 3 seconds.
Passive 0/5
As she moves, Moze increases her Mode Switch Speed (+16% per rank), Handling (+10.7% per rank) and Weapon Swap (+16% per rank).
Action Skill
Salamander is a flamethrower that inflicts Incendiary damage to enemies at close range. Although Salamander has infinite ammunition, it drains fuel by using it.
Third Row
Action Skill Augment
Minigun now fires Cryo rounds that reduce heat gain by 20% and fuel use by 40%, but cause 30% less damage.
Passive 0/1
Moze can sprint and shoot at the same time.
Passive 0/5
Moze gains in Fire Rate (+3% per rank) and Critical Hit Damage (+4% per rank).
Action Skill Augment
Reduces the amount of fuel used by Salamander by 25%. In addition, Iron Bear's Movement Speed is increased by 25% for 3 seconds after damaging an enemy with Salamander.
Fourth Row
Action Skill Augment
Minigun fires Explosive Rounds that cause 126% increased Splash Damage, but its Fire Rate is reduced by 75%.
Passive 0/5
Increases Moze's Magazine size by 7 bullets (per rank).
Passive 0/1
Equipping two of the same Weapon on Iron Bear increases the damage they inflict by 25%.
Action Skill Augment
Salamander is now doing Corrosive Damage. In addition, Salamander Melt Damage causes 50% more damage.
Fifth Row
Passive 0/1
Moze wins infinite ammo for 5 seconds after leaving Iron Bear.
Passive 0/3
Moze wins increased Gun Damage as her magazine empties. Up to +12% Gun Damage when there is a bullet left in the magazine. If Moze uses a DDA weapon, its damage increases as it heats up.
Action Skill Augment
Salamander burst-fires 3 projectiles that consume 25% more fuel. The first projectile leaves a large incendiary area behind it.
Sixth Row
Passive 0/1
Moze regenerates 5% of her ammo per second.
Written by Eliot "Pixxel-Mania" Denajar. Translated from French by Millenium.us.org