The exodus is accelerating on Blizzard's F2P MMO, and even the reference site dedicated to the title prefers to close its DI section. It's certainly a symbolic turning point in the perception of the game in the West.
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An optimal character on Diablo Immortal was thought to cost around $110,000. According to recent calculations, you would need to quintuple this amount to actually get the character of your dreams.
The intensive farming of objects and gems is the hallmark of Diablo, and it is also that of mobile games with a gatcha tendency. Except that the accumulation of these two caps is like going to the head of Diablo Immortal, where the ridiculous drop rates are driving players crazy.
The craziest stories follow one another on Blizzard's P2W MMO, this time it's a clever player who converted his stock of gold coins on World of Warcraft, in exchange for WoW tokens that he converted into the Battle.net wallet, in order to become a whale without paying real money.
Originally scheduled for June 23, the arrival of Blizzard's F2P MMO in China has been postponed indefinitely following what appears to be the suspension of its license. Rumors and theories about monetization and banning on social media could explain this.
The discovery of invisible rates and caps all over Blizzard's F2P MMO has made players wary, and many believe that you can't find more than a certain number of legendary items and sets per day or even per week. The game director tries to clear things up.
But what happens in Hell 2? Queuing times are excessively long and bringing together four seasoned players is a real drain. More and more experienced players are pointing to wobbly content at the highest level, and fear an exodus...
This is only an estimate, and it is limited to mobile platforms, i.e. on Android and iOs. But for now, Blizzard's F2P MMO looks like a financial success, at least in the short term. It would be interesting to discover the official figures and their evolution over time.
In order to demonstrate the core issues with the P2W aspect of Blizzard's mobile MMO, the famed streamer embarked on a spendthrift marathon until he got a max-grade gem. But he went further, since he deleted his monk by insulting Blizzard and then the game.
A player used the official numbers from the online store to create an Ancestral Rift Simulator with 10 Legendary Emblems, which cost around $25. This allows you to visualize your chances of getting one, and how much it would cost you.
On social networks, the rumor of "spoon farming" swells. Gain levels and farm endlessly by placing a spoon on your screen? It sounds like a joke, but it's a reality. A sadly lucrative reality, in terms of grinding...
Pay to win or free to play, everyone is free to progress at their own pace in their adventure. The trouble begins when, via the game's pvp mode, the two types of players can come face to face on the battlefield. Honorable fights then turn into bloodbaths...
Lord Martanos is a Zakarum paladin who became a world boss in Mount Zavain in Blizzard's F2P MMO. Follow our guide to find out how to summon it, then defeat it, in order to get your hands on its nice loot.
The P2W monetization of Blizzard's MMO Diablo is completely crazy, and investing tens of thousands of euros is not enough to see the end of it. But it is possible to have a good character and gain power while remaining a free to play player with this strategy guide.
Diablo Immortal continues its descent into hell, in the depths of the worst ratings ever known on Metacritic. This weekend, Blizzard's game earned the disastrous title of "the most poorly rated game in the history of the site".
Several instances that can be done solo or in a group await you in the Diablo mobile game. Full of enemies, bosses, and loot, these are great ways to quickly farm XP as well as progress through your Battle Pass. This is the 5th dungeon, Temple of Namari in Bilefen.
Blizzard's mobile game has reached the symbolic threshold of 10 million downloads worldwide in just one week. The publisher therefore paid for its round of in-game rewards from the community. And only received in return mockery and jeers.
As Diablo Immortal continues to take a storm of criticism over its monetization, Blizzard is proudly displaying "the biggest launch in the Diablo franchise." The mobile game this morning passed the milestone of 10 million downloads, all platforms combined.
One of Blizzard's F2P MMO bosses appears in a dark corner of the woods, but proves difficult for many players to beat. Discover our guide with its position and know what to do to manage its suction and its life drain.
The gameplay of Diablo Immortal delights the community, but the monetization of the title remains across the throat of most players. A very assiduous fan recently made a dark discovery about the free to play aspect of mobile gaming.