For many gaming fans, Diablo Immortal has turned into the perfect subject to follow while eating popcorn. In a way, it's been since its initial announcement at BlizzCon in 2018, but even for the many people who wanted to believe in this project, who thought Blizzard was just clumsy in its communication, it's getting hard to watch.
One more critic of Diablo Immortal
For English speakers, Honest Game Trailers videos are quite expected, especially when the game is bad. After all, it's no fun watching one more trailer singing the game's praises. But when the game is a true industrial accident, with a mix of incompetence and greed on top of everything, it gets tasty.
The game has been officially released for just over a month, and there has been no official announcement from Blizzard, no roadmap, no balance patch, let alone a content patch. There have simply been minor fixes of various bugs and abuses. At the same time, the servers are starting to be seriously deserted, and the exodus of players will rush, since it becomes more and more difficult to make a Dungeon or a Hidden Lair, for lack of players. Requiring 4 players probably wasn't a very good design choice, but it applies to a lot of things in this game, even when you can tolerate over monetization.
Not a day goes by without bad news for Diablo Immortal. In a way, the same goes for players who still log in, and only receive 50 recycled materials as a daily bonus. A few days ago, Diablo Immortal was banned in China, although details are yet to be confirmed. The day before yesterday, Maxroll, the first site dedicated to gambling, announced the closure of its section. Today, the release of the second reliquary boss, Vitaath, is causing a scandal, with outrageously high required Combat Scores, in order to encourage players to buy Legendary Gems. It looks like things are only getting worse, before any recovery can begin.