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Borderlands 3 Skill Trees: A complete guide to Amara & the Siren class
Brawl
  • Amara, the Siren
  • Mystical Assault
  • Fist of the Elements
  • Build Theorycrafting and Suggestions
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All of the following information is provisional. It gives a very good idea of what the character will look like in the end, but it is likely that some values will change or some slots in the tree will be changed.

Green Tree – Brawl

Borderlands 3
Phaseslam

Action Skill

Amara jumps into the air and smashes the ground, inflicting 98 damage on all nearby enemies and sending them into the air. This Action Skill has a cooldown of 35 seconds.

First Row

Root to Rise

Passive (0/5)

Increases Amara's maximum health by 8% (by rank).

Personal Space

Passive (0/3)

Amara's shots inflict up to 12% (per rank) of bonus damage, depending on how far away she is from her target. The closer the target is, the greater the damage.

Clarity

Passive (0/5)

Amara is constantly regenerating her health. The poorer her health, the more powerful her regeneration is, up to 1% (per rank) of regenerated Health per second. After using her Action Skill, this bonus is doubled for 5 seconds.

Second Row

Arms Deal

Passive (0/5)

Amara increases its area damage by 4% (per rank) and reduces the area damage received by 12% (per rank).

Samsara

Passive (0/3)

Each time Amara inflicts damage to an enemy with her Action Skill, she adds a Samsara effect (maximum 5 effects). For each active Samsara effect, Amara gains 1.7% (per rank) of firearm damage and 1.7% (per rank) of maximum Health Regeneration for 20 seconds. The effects dissipate quickly.

Helping Hand(s)

Passive (0/5)

For 15 seconds after using her Action Skill, Amara's arms remain active and allow her to reduce the damage she suffers by 12% (per rank).

Blight Tiger

Action Skill Element

Converts Amara's action competence into Corrosive Damage. This only takes effect after Amara has used her Action Skill.

Third Row

Fracture

Action Skill

Amara calls a line of fists that emerge from the ground, which inflict 88 points of damage on the enemies in front of her. This Action Skill has a cooldown of 28 seconds.

Mindfulness

Passive (0/3)

Each time Amara suffers damage, she acquires a Mindfulness effect (maximum 25 effects). For each active Mindfulness effect, Amara reduces her Shield Regeneration Delay by 9% (per rank) and improves her Movement Speed by 1.4% (per rank). The effects dissipate after 5 seconds.

Find your Center

Passive (0/1)

Amara wins 100% Melee Damage. In addition, for 20 seconds after using her Action Skills, Amara increases her Melee Range by 75%.

Vigor

Passive (0/3)

Killing an enemy with Amara's Action Skills allows all allies to increase their Movement Speed by 3.3% (per rank) for 8 seconds. This effect is cumulative.

Revelation

Action Skill Effect

Amara's Action Skill now creates a Nova when it damages enemies, inflicting 18 nova damage points on all nearby enemies. On the other hand, her ability to act causes 15% less damage.

Fourth Row

Downfall

Action Skill

Amara jumps into the air and throws an Elemental Beam below her, dealing 14 elemental damage points per second. Then she lands with a huge punch to the ground, inflicting 95 gossips of damage. The action competence has a cooldown of 47 seconds.

One With Nature

Passive (0/5)

Amara gains 5% maximum Health (by rank) and 12% Resistance (by rank) to basic damage to her Action Skill Element.

Fifth Row

Do unto Other

Passive (0/1)

Every time an enemy damages Amara, it automatically throws a globe of energy back at her, inflicting elementary damage of the type of Action Skill. Do unto Other has a cooldown of 8 seconds.

Jab Cross

Passive (0/5)

Each time Amara inflicts Melee damage on an enemy, she gains 15% damage (per rank) in Action Skill and 3% Gun Damage (per rank) for 10 seconds.

Guardian Angel

Passive (0/1)

When Amara enters Fight For Your Life, she immediately gains a Second Wind, restores her health to the maximum and creates an Action Skill Elemental Nova that repels nearby enemies. This skill has a cooldown of 120 seconds.

Glamour

Action Skill Effect

Enemies damaged by Amara's Action Skill become confused and attack their allies for 8 seconds. However, the cooldown of the Action Skill is increased by 20%. If Amara targets an enemy with Phasegrasp, the enemies near the seized target are also confused. Amara loses 30 damage points on her Action Skill if this improvement is chosen.

Sixth Row

Blitz

Passive (0/1)

Press the Melee hit button to have Amara swing a short distance forward and make a special Melee hit, dealing basic damage. If this Melee attack kills an enemy, Blitz's reloading time is immediately reset. Otherwise, the skill has a cooldown of 8 seconds.

Written by Eliot "Pixxel-Mania" Denajar. Translated from French by Millenium.us.org

  • Amara, the Siren
  • Brawl
  • Mystical Assault
  • Fist of the Elements
  • Build Theorycrafting and Suggestions
0
Millenium Rédaction
MGG

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