All of the following information is provisional. It gives a very good idea of what the character will look like in the end, but it is likely that some values will change or some slots in the tree will be changed.
Blue Tree - Mystical Assault
Action Skill
Amara sends an Astral Projection of herself, inflicting 92 points of damage on everything in her path. This Action Skill has a cooldown of 28 seconds.
First Row
Passive (0/5)
Killing an enemy gives Amara a Rush effect (maximum 10 effects). Activating its Action Skill consumes all the effects of Rush. For each Rush effect consumed, the damage to Amara's Action Skill is increased by 0.9% (per rank) for 20 seconds.
Passive (0/3)
Amara improves its Reload Speed by 7% (per rank), her Weapon Swap Speed by 16% (per rank) and her Mode Switch Speed by 16% (per rank).
Passive (0/5)
Applying a Status Effect allows Amara to obtain a Rush effect (maximum 10 effects). Activating her Action Skill consumes all the effects of Rush. For each Rush effect consumed, Amara's Elemental effect chance is increased by 0.6% (per rank) for 20 seconds.
Second Row
Passive (0/5)
Amara gains 0.4% (per rank) of Reload Speed for each active Rush effect. After consuming Rush effects, this bonus is increased by 50% for 8 seconds.
Passive (0/3)
Amara gains 17% (per rank) in Accuracy and 9% (per rank) in Critical Hit bonuses for 12 seconds after activating her Action Skill.
Passive (0/5)
Amara increases her Action Skill Cooldown Rate by 5% (by rank).
Action Skill
30% of the damage inflicted by Amara's Action Skill is returned to her or her close allies in the form of Health points.
Third Row
Action Skill
Amara sends an Astral Projection of herself, inflicting 86 points of damage on everything in her path. Each time Amara's Astral Projection hits an enemy, it releases 3 Elemental projectiles that trigger her Elemental Effect of Action Skill on enemies. The Action Skill has a cooldown of 28 seconds.
Passive (0/1)
All improvements in Action Skills have increased effects. Soul Sap Lifesteal earns 20%. Allure Radius is increased by 100%. The duration of Glamour increases by 50%. Increases Revelation nova damage by 25%. The maximum duration of Stillness of Mind increases to 6.75 seconds.
Action Skill
Enemies damaged by Amara's Action Skill are locked in phase until they are damaged or the skill ends, i.e. after a maximum of 6 seconds. However, the Reload time of the action skills is increased by 15%. If Amara targets an enemy with Phasegrasp, the enemies near the entered target are locked in phase. The action skill used loses 25 damage points.
Fourth Row
Action Skill
Amara sends an Astral Projection of herself, inflicting 88 points of damage on everything in her path. The Astral Projection inflicts 50% more damage for each enemy it hits. The Action Skill has a cooldown of 30 seconds.
Passive (0/3)
Amara gains improved Fire Rate (+4% per rank) and Charge Time (+21% per rank).
Passive (0/3)
Enemies suffer increased damage of 8.3% from all sources for 8 seconds after being damaged by Amara's Action Skill.
Passive (0/3)
Amara gains 7% (per rank) in Gun Damage. This effect is increased and doubled after she activates her Action Skill for 8 seconds.
Fifth Row
Passive (0/3)
When Amara kills an enemy with a Weapon or Action Skill, she creates a projectile in search of a new enemy to inflict 9 basic damage points of Action Skill. Any excess damage is added to the damage from the projectile.
Passive (0/3)
Amara's Rush effects are 10% (per rank) more effective.
Action Skill
Amara sends an Astral Projection of herself. When it hits a target, it explodes, inflicting 81 damage on all nearby enemies. The Action Skill has a cooldown of 35 seconds.
Sixth Row
Passive (0/1)
Amara's Action Skill can be activated while it recharges. This action can only be performed once per completed recharge. In addition, it increases the maximum number of Rush effects by 10.
Written by Eliot "Pixxel-Mania" Denajar. Translated from French by Millenium.us.org