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Overwatch PTR Patch Notes 1.46 with share replays and hero updates

Overwatch PTR Patch Notes 1.46 with share replays and hero updates
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Patch 1.45 has just arrived in-game that a new PTR patch is already available with a feature that will delight content creators: sharing replays.

Overwatch PTR Patch Notes 1.46 with share replays and hero updates

Patch 1.46 is available on Overwatch PTR. Released on February 26, it offers the possibility to share your replays — which will be a great asset for content creators. Some hero updates and bug fixes are also on the agenda, as usual.

Overwatch PTR Patch Notes – February 26, 2020

GENERAL UPDATES

New Feature: Share Replays

Since the introduction of the replay system, players have consistently asked for the ability to share those replays. We’re excited to bring that functionality to you!

A replay is shared via an alphanumeric code typically 6 characters long. The code can be shared however you want: in game, on forums, over social media. Another player can input that code and watch your replay. Codes are valid until the next patch.

We have also made some improvements to the replay system.

  • You can pin up to 10 replays to keep until the next patch. You can unpin a replay to make room for a different replay.
  • We track your 10 most recently imported replay codes. This allows you to watch the same imported replay again without retyping the code.
  • There is a new note field for each replay entry. Add descriptions or notes for yourself.

General Updates

  • In game friend requests will now only display in game once per session.
  • RealID friend requests will only show RealID names in game if you have recently played with that player.
  • The initial Assemble Heroes timer for games using the Assault, Hybrid, Control, and Payload game modes has been further reduced from 35 to 30 seconds.
  • In the Assault, Payload, and Hybrid game modes for Competitive Play, when both teams complete a round of offense and have more than 2 minutes of time bank then each team’s time bank is equally reduced until one of the teams has a 2 minutes remaining.

HERO UPDATES

D.Va

Boosters

• Cooldown increased from 3 to 4 seconds

Mei

Ice Wall

• Cooldown increased from 10 to 13 seconds
• Player collision now allows large heroes to fit through 1 pillar gaps

Sigma

Gravitic Flux

• Ultimate cost reduced 10%

Soldier: 76

Helix Rockets

• Cooldown reduced from 8 to 6 seconds

BUG FIXES

General

  • Fixed a bug that could cause the “New” tag to remain on the “Player Icon” menu tab even after viewing the new icon(s).
  • Fixed a UI bug that could cause both teams to show 100% at the end of a Control Point map.
  • Fixed a bug that could cause friend request “toasts” to be permanently displayed on screen when getting more than one request at a time.
  • Fixed a bug that could cause several heroes’ ultimate sounds to be silent when observing in third-person.
  • Fixed an issue preventing replays from recording in Custom Games that start immediately.

Maps

Numbani

  • Fixed a bug that allowed players to stand in an unintended location near the final checkpoint.

Heroes

Bastion

  • Brick Skin: Fixed a bug that caused Bastion’s brick bullets to grow in size after shooting through a Mei Ice Wall.

Orisa

  • Fixed an issue where Orisa’s Supercharger placed on Petra’s breakable floors was not properly being destroyed along with the floor.

Reinhardt

  • Fixed a bug that resulted in assisted or environment kills not being counted in Reinhardt’s Charge Kills stat, if the killed player was first knocked back by Reinhardt’s charge.

Sigma

  • Fixed a bug where Sigma’s Gravitic Flux animation would play even if he was slept or stunned.

Sombra

  • Fixed a bug where Sombra’s translocator placed on Petra’s breakable floors was not properly being destroyed along with the floor.
Overwatch Patch 1.45 is available with Ashe's Mardi Gras challenge and the Experimental Mode

Experimental Mode is now available in Overwatch as well as Ashe's Mardi Gras Challenge. Some heroes have been modified to match the new composition currently being tested: the Triple Damage.

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Jean-Vincent Cannata
Durvil

Hearthstone / Legends of Runeterra / Overwatch / Magic Arena
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"Il y a du bon en ce monde, monsieur Frodon, et il faut se battre pour cela."

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