Season One for Black Ops Cold War and Warzone is live across all platforms.
Treyarch has released the patch notes for the first update that went live on December 16th.
Find out all the changes that have been made below.
General
- Resolved “Zed 398 Swift Clover” error that temporarily prevented PC players from loading into Season One maps at the start of the season.
- Resolved an issue with occasional hitching during gameplay on PS5.
Multiplayer
Stability
Scorestreaks
- Fixed a rare crash related to the Sentry Turret.
- Fixed a rare crash related to the Spy Plane.
Field Upgrades
- Fixed a rare crash related to the SAM Turret.
General
- Fixed a crash related to Woods voiceover audio.
- Fixed a crash related to Score Events.
Maps
Nuketown '84/Nuketown '84 Holiday
- Adjusted spawn logic.
Raid
- Addressed an issue where players could capture the first Hardpoint zone outside of the intended boundary.
Modes
Prop Hunt
- Disabled automatic health regen for Props.
- Removed the Steel Chair from the Prop list on Checkmate. Steel Chair OP.
Combined Arms: Assault
- 20 seconds will now be added to the game clock when a zone is captured to reduce the frequency of a game ending in a Draw due to lack of time when transitioning to a new zone.
Challenges
"Behind Cover" Weapon Camo Challenge
- Increased the distance check.
- Removed the requirement for the victim to face a certain direction.
Zombies
Stability
- Addressed an issue that could cause instability during Plaguehound rounds.
- Added various stability fixes.
Die Maschine
- Addressed a rare issue that could cause interact prompts to incorrectly appear around the map.
Global
UI
- Improved breadcrumb (green dot) user experience when unlocking attachments.
- Addressed an issue that could cause long wait times coming out of the After Action Report.
Warzone
Vehicles
- Temporarily removed the Attack Helicopter from Verdansk and Rebirth Island maps to resolve an issue that could cause players to appear invisible.