Tower of Fantasy is available since August 11, 2022 and this new gacha game lets you experience a futuristic open-world adventure with an MMORPG aspect. Your goal is therefore not only to explore the different regions, to complete quests but also to summon characters and improve them. On ToF, the summoning system is a bit special and allows you to actually obtain weapons with various rarity levels: N - R - SR - SRR. Attached to these weapons are characters called Simulacrums only for SR and SSR rarities. Today, we are particularly interested in Ene and his weapon Pestle .
Ene: Presentation of the SR and banner
Ene is part of the game's permanent banner (obtainable with Golden Nuclei - you get a guaranteed SR every 10 summons) but you also have a low chance of getting it on the very first temporary banner in the game (Nemesis) , which lasts from August 11, 2022 (game launch) to August 31, 2022, as well as on the purple banner.
- Gender : Female
- Height : 145cm
- Birthday Date : August 17 (Leo)
- Japanese voice : Ami Koshimizu
- English voice : Melissa Fahn (Tachickoma in Ghost in the shell)
Ene's skin
Unlike 5-Star Simulacrums (SSRs), SRs only have one skin and cannot unlock another one based on Awakening progression.
Favorite gifts to give him
Each SSR and SR character in Tower of Fantasy has an Awakening Level that can be improved by completing the story quest and also by giving them gifts.
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Ene loves Games, Decorations and Toys
The best gifts to give him (+60 points each):
Ene's Awakening Attributes
- 1,200 Awakening Points: Fast Mode - When Ene swims, climbs, or glides, reduce stamina consumption by 12%.
- 4,000 Awakening Points: No Limit Mode - When Ene swims, climbs, or glides, reduce stamina consumption by 20%.
Pestle: Presentation of Ene's SR weapon
Information and how to get it?
- Resonance (role): Defense
- Element: Ice
- Fracture: 10.00
- Refill: 6.00
- Base Attack: 9
- HP: 753
- Resistance: 5
The effects of the Pestle weapon
- Ice Shell : Fully charged weapons freeze the target for 2 seconds and leave them frozen for 6 seconds. Breaking the ice shell deals bonus damage equal to 111.00% ATK. While frozen, the target's weapon charge rate is reduced by 50%.
How is Ene/Pilon played and with whom/what weapon?
Ene is a very good tank to start with since she is obtainable very easily in the game. She has a reliable taunt and a powerful dodge attack when paired with the Huma matrix set. For your team, you can perfectly combine her with Nemesis for buffs and Meryl for damage and Fracture.
- Strong point : in exploration, Ene is literally the best character since if you improve her Awakening, she will allow your Stamina to be consumed more slowly.
Progression: how to improve Pestle?
The 6 star levels
Each SR and SSR weapon can progress up to a 6-star level. Initially, your weapon will be at 0 stars and you will therefore have to improve it 6 times to reach the maximum level, but this means that you will have to obtain the same weapon 7 times to improve it.
- 1★: Taunt nearby targets after switching to this weapon, preventing 1 instance of damage in the next 8 seconds and granting Hyperbody for the next 8 seconds. Reload: 15 seconds.
- 2★: Increase base HP growth of current weapon by 10%.
- 3★: After taking damage, reduce all damage taken by 50% for the next 6 seconds. Reload: 20 seconds.
- 4★: Increase base HP growth of current weapon by 20%.
- 5★: Normal attacks stun targets for 2.5 seconds. Reload: 20 seconds.
- 6★: Discharge skills deal 10% more damage to targets and increase Frost damage by an additional 10% for 25 seconds.
The necessary upgrade materials
In addition to improving the stars of your weapon, you can also strengthen it and increase it up to 4 times. Be careful, this costs materials but also Gold and sometimes requires having the right level of adventure. For Pilon, you will need the following materials:
All SR Pestle Weapon Skills
Normal
- Normal attack : When you are on the ground, use the weapon to attack 4 times in a row.
- Pestle : While airborne or after jumping once, tap normal attack to trigger Pestle. Deals damage equal to 121.7% ATK + 6 and knocks the target up in the air.
While Rage Burst is active, deals damage equal to 133.9% ATK + 7 and knocks the target into the air. Deals increased damage based on the user's altitude when the ability is triggered, up to 600% ATK. - Shockwave : Tapping and holding in the air, double jumping, briefly tapping in the air when there are nearby targets, climbing, jumping backwards, or attacking while using the Jetpack will trigger a shockwave. Knocks the target up in the air 4 times, dealing damage equal to 34.8% ATK + 2 each time. Costs 250 stamina points. While Rage Explosion is active, Shockwave knocks the target into the air 5 times, each time dealing damage equal to 38.3% ATK + 2. Deals greater damage based on altitude of the user when the ability is triggered, up to 600% ATK.
- Sneak Attack : Approach the enemy from behind while crouching, then hit normal attack to use Sneak Attack, dealing damage equal to 427.5% ATK + 23.
- Focused Strike : Touch and hold normal attack to trigger Focused Strike (can be charged up to 3 stacks). Grants immunity to all controlling effects and the Hyperbody while charging.
Dodge
- Dodge : Dodge just before being hit to activate a Fantasy, which reduces the speed of enemies in the area. Reload: 15 seconds. While dodging, you gain immunity to stuns for 0.5 seconds.
- Jump Strike : Use the arrow keys and the dodge key to trigger Jump Strike, releasing a shockwave that knocks the enemy into the air 4 times, dealing damage equal to 161.6% ATK + 9 .
- Slayer : Hit normal attack for the short time after dodging to trigger Slayer, unleashing 3 shockwaves forward, each dealing damage equal to 52.4% ATK + 3, and doing knock down enemies in the air. While in Rage Burst mode, fires 5 shockwaves forward, each dealing damage equal to 52.4% ATK + 3 and knocking the target into the air.
Drumstick Special Skill
- Rage Burst : Switch weapon to trigger Rage Burst, increasing damage dealt for 25 seconds. While Rage Explosion is active, skills trigger Wind Fury, dealing damage equal to 219% ATK + 12, knocking the target into the air, and creating a draft on the ground. While in the current, dodging has no cost. Cooldown: 45 seconds (Wind Fury cooldown: 10 seconds).
Discharge (ultimate)
- Crushing Merlin : When weapon charge is full or Fantasy is triggered, removes all detrimental effects from the wielder and knocks nearby targets into the air when wielding this weapon, dealing damage equal to 153.3 % of sum of ATK + 8. Also summons a hammer that swoops down on nearby targets, dealing damage equal to 153.3% of their ATK + 8.
Recommended matrices
There are only 4 die slots to put on your weapon. A bit like artifacts, the matrices work in sets: the more pieces of the same set you put, the more the set in question grants bonuses. For Pilon, it is recommended to put a 4-piece Huma set on him in order to optimize his dodge attack.