A new patch has just been released in Overwatch! Patch 1.49.1 welcomes back Competitive Games in Free Selection side by side with Role Queue. Both modes will be available at the same time and permanently. Some updates and bug fixes have also been deployed via this patch.
OVERWATCH RETAIL PATCH NOTES – JUNE 30, 2020
Competitive Updates
Open Queue Added to Competitive Play
Starting with Season 23, Competitive Play will support both Role Queue and Open Queue. These will be separate queues, so you won’t see Role Queue teams playing against Open Queue teams. Open Queue will have its own SR and leaderboard, separate from the role-specific Role Queue SRs and leaderboards.
Adjustments to Seasonal Placements for High SR Players
Beginning with Season 23, the maximum Skill Rating (SR) earned after a player completes each season’s placements has been capped at 3900 SR. Players are still matched with other players of similar skill, as we want to keep matches as fair and fun as possible. As each player participates in more games during the current season, their SR will slowly rise to reach a value that fully reflects their current skill.
This change is intended to address many of the issues that SR Decay tried to fix, but in a more positive manner that rewards staying active and playing more games instead of penalizing players for not playing enough. Achieving a very high SR at the end of a season can no longer be achieved by completing a mere five placement matches. This does mean you may see larger SR differences between all the players in a very high SR match than in previous seasons, as two similar and highly skilled players might have different SRs based on how many games they’ve played during the season.
Bug Fixes
General
- Fixed a bug with patch notes truncation for the Taiwanese locale.
- Fixed a bug with specific hero ultimate voicelines playing both their friendly and enemy team variations.
Heroes
Ashe
- Fixed a bug with an Incorrect shadow displayed across the hood of the Little Red skin.
Lucio
- Fixed a bug with Lucio being able to switch to Heal Song while stunned.
Reinhardt
- Fixed a bug with fire strike appearing invisible for allies.
Roadhog
- Fixed a bug that allowed Roadhog to hook Baptiste's Immortality Field.
Wrecking Ball
- Fixed a bug where Wrecking Ball could hit an enemy much faster than intended with Roll Damage.