Traits are mechanics you can't omit if you want to win Teamfight Tactics games. Here are all the origins and classes synergies that are going to blast onto the Convergence following the release of Galaxies.
- Origins Synergies
- Classes Synergies
For synergy to be active, you need to get a precise number of heroes of specific types on the battlefield at the same time.
We will update the following table with nerfs and buffs of the upcoming patches, so make sure to scroll down!
Classes
Fiora, Xayah, Shen, Yasuo, Master Yi, Kayle, Riven, Irelia
Blademasters have a chance on hit to attack two extra times.
• (3) → 30% chance
• (6) → 65% chance
• (9) → 100% chance
Graves, Kog'Maw, Lucian, Ezreal, Jinx, Miss Fortune
Every fourth Blaster attack fires additional attacks that deal double damage.
• (2) → Three Additional Attacks
• (4) → Six Additional Attacks
Illaoi, Malphite, Blitzcrank, Vi, Cho'Gath, Gnar
Brawlers gain bonus Health.
• (2) → 350 Health
• (4) → 650 Health
Ziggs, Rumble, Gangplank
• (2) → Demolitionist’s spells stun for 2.5 seconds
Kha'Zix, Nocturne, Kai'Sa, Zed, Shaco, Fizz, Ekko
Passive: Infiltrators jump to the back of enemy territory at the start of combat. Infiltrators gain Attack Speed for the first 6 seconds of combat.
• (2) → +40% Attack Speed and refreshes on takedown
• (4) → +80% Attack Speed and refreshes on takedown
• (6) → +150% Attack Speed and refreshes on takedown
Darius, Kassadin, Irelia, Thresh
• (2) → Mana-Reaver's attacks increase the cost of their target's next spell cast by 30%
Gangplank, Miss Fortune
• (1) → Mercenaries can be paid gold to upgrade their ability.
Sona, Karma, Bard, Cassiopeia, Soraka, Lulu
Grants the team bonus Magic Resist.
• (2) → 50 Magic Resist
• (4) → 120 Magic Resist
Jarvan IV, Rakan, Xin Zhao, Neeko
Protectors gain a shield scaling off max health for 3 seconds whenever they cast.
• (2) → 30% Max Health Shield
• (4) → 40% Max Health Shield
• (6) → 55% Max Health Shield
Caitlyn, Ashe, Vayne, Jhin, Teemo
Snipers deal increased damage for each hex of distance between themselves and their target.
• (2) → 10% per hex
• (4) → 18% per hex
Twisted Fate, Zoe, Ahri, Annie, Lux, Syndra, Vel'Koz, Viktor, Xerath, Urgot
All allies gain increased Spell Power:
• (2) → 20%
• (4) → 40%
• (6) → 70%
• (8) → 120%
Aurelion Sol
• (1) → Starships continuously circle the arena gaining 40 mana per second and cannot basic attack.
Leona, Poppy, Mordekaiser, Nautilus, Jayce, Wukong
Vanguards gain bonus Armor.
• (2) → 125 Armor
• (4) → 300 Armor
• (6) → 900 Armor
Janna
• (1) → Ally Star Guardian basic attacks are converted to true damage. All other ally basic attacks are converted to magic damage.
The Mid-Season Update just landed onto the Convergence, removing nine champions and two traits to make room for tons of changes, including 14 new champions. Wondering how to theorycraft properly your compositions? We got you covered with this list of all champions.
Two things are essential when it comes to Teamfight Tactics: origins and classes. With Galaxies, all these traits underwent a complete overhaul! We've put together a cheat sheet of origins synergies to help you in your quest to dominate the Convergence.