Patch 9.15 just hit the live servers of Teamfight Tactics a few days after being teased by Riot Mort. From champions to items balances, the least we can say is that the current meta is once again upside down. Demons have been hit by a massive nerf, while Knights got a great buffing rework.
It's still too early to claim the meta is a tank one, but something in us smells that Brawlers and Knights will soon spread and swarm the ladder as Demons did last week.
Clarity and VFX Changes
- Akali: Adjusted her ability VFX to closer resemble its real hitbox.
- Gangplank: Improved barrel placement logic, and they persist if GP dies while the fuse is lit.
- Kayle: Added cast VFX and adjusted auto-attack missile VFX.
- Kennen: Changed which animation plays while casting his ability.
- Morgana: Spell cast time increased to match most other champions.
- Sejuani: Changed which animation plays while casting her ability.
- Volibear: Changed which animation plays when he crits.
Bugfixes
- Rek'sai will now be healed by Redemption while burrowed.
- The Darkin item will no longer give mana to demons when equipping during combat phase.
- Vayne can no longer apply Silver Bolts onto units in Shen's Spirit Refuge.
- Frozen Heart will no longer break for a round when selling its host unit.
- Dragon's Claw will no longer reduce damage from champion abilities that deal true damage.
- The play again button will take you back to the same queue you just played (Darkhorse MVP candidate of this patch).
- Voicechat and party will persist through multiple games.