Patch 10.10 is certainly a short one, as the current meta of Teamfight Tactics is now quite settled on, far from the early days of Galaxies.
A small nerf of Mech Pilots, the introduction of a new Galaxy, a few champion and item balance changes — everything that was tweaked by Patch 10.10 is in the article below.
Systems
General
- Superdense Galaxy: Now grants a free Force of Nature after the stage 3 carousel, rather than upon reaching level 5.
- If you attempt to use Neeko’s Help on a unit with no copies left in the bag, you’ll now see a message telling you why it isn't working.
- Reduced the chances of a random full item carousel by a large amount, especially in earlier carousels.
- Item drops are now a bit more likely to appear in earlier PVE stages.
New Galaxy
- Galactic Armory: All players start with the same 2 full items.
Updated Galaxy Odds
- Galactic Armory - 12.5% of games
- The Neekoverse - 7.5% of games
- Lilac Nebula - 7.5% of games
- Medium Legends - 7.5% of games
- Superdense Galaxy - 7.5% of games
- Trade Sector - 10% of games
- Treasure Trove - 10% of games
- Star Cluster - 7.5% of games
- Normal Game - 30% of games
Traits
- Mech Pilot Attack Damage: 100% of Pilots' Attack Damage⇒ 80 + 45% of Pilots Attack Damage
- Infiltrators now jump regardless if there is a target within their Attack Range on start of combat.
- Space Pirate (4) Item Drop Chance: 20% ⇒ 25%
Champions
Tier 1
- Poppy Buckler Toss Damage: 100/175/250 ⇒ 100/150/200
- Poppy Buckler Toss Shield: 200/350/500 ⇒ 200/300/400
- Twisted Fate Wild Cards Damage (per card): 200/300/550 ⇒ 200/300/450
- Xayah AD: 55 ⇒ 50
- Ziggs Total Mana: 45 ⇒ 40
Tier 2
- Yasuo Health: 600 ⇒ 700
- Yasuo Total Mana: 100 ⇒ 90
Tier 3
- Karma Attack Speed Bonus on Shield: 35%/50%/100% ⇒ 50%/75%/125%
Syndra Unleashed Power Damage (per orb): 80/120/200 ⇒ 100/150/250
Tier 4
- Kayle Divine Ascent Waves Damage: 125/200/750 ⇒ 125/200/600
- Vel’Koz Spell Damage: 425/550/2000 ⇒ 450/600/2000
- WuKong Cyclone Targeting: now prioritizes hitting the closest enemy he hasn’t hit yet rather than a random one.
Items
- Chalice of Harmony Mana Restore: 10 ⇒ 8
- Deathblade Starting Stacks: 0 ⇒ 1
- Deathblade now displays the amount of Attack Damage gained rather than stacks
- Morello & Red Buff Damage Burn: 27% ⇒ 25%
Bugfixes
- Guardian angel no longer strips certain combat enhancing effects when it procs. (i.e. Shaco’s powered up attack, Jhin’s 4th shot damage)
- Certain PvE enemies will no longer contort into balls and float around when they defeat you in combat.
- Xerath now properly fires a visual missile when performing a critical auto-attack.
- Miss Fortune will no longer occasionally have her Larger Cone upgrade when the player who owns her hasn’t yet purchased that upgrade
- Fixed an issue where some players would arrive late to the first carousel
- Improved the detection of click and drag to make it easier to move characters and items around on the board
- While viewing your board from the carousel, equipped items are visible again!