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2-Cost Champions - Teamfight Tactics: All TFT Set 4: Fates Champions

Teamfight Tactics: All TFT Set 4: Fates Champions
2-Cost Champions
  • Summary
  • 1-Cost Champions
  • 3-Cost Champions
  • 4-Cost Champions
  • 5-Cost Champions
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2-Cost Champions

Annie

Fortune + Mage

Annie blasts a cone of fire dealing 300/400/700 magic damage to enemies in front of her, then creates a shield with 400/600/800 health for herself for seconds.

Aphelios

Moonlight + Hunter

Aphelios summons a turret for 5/7/9/15 seconds. An extension of his will, the turret counts as Aphelios himself when it fires and deals damage, and dies when he dies.

Hecarim

Elderwood + Vanguard

Hecarim absorbs 160/280/400 health from each adjacent enemy over 2 seconds.

Janna

Enlightened + Mystic

Janna shields the 2/3/4 lowest health allies for 150/225/350 for 4 seconds. Shielded allies gain 15/30/50 Attack Damage for the duration.

Jarvan IV

Warlord + Keeper

Jarvan strikes the furthest target within 3 hexes with his spear and pulls himself towards them, dealing 175/300/425 magic damage to units he passes through and knocking them up and stunning them for 1.5/2/2.5 seconds.

Jax

Divine + Duelist

Jax dodges all incoming attacks for 2 seconds, then strikes all nearby units, dealing 175/325/500 magic damage and stunning them for 1.5 seconds.

Lulu

Elderwood + Mage

Lulu makes a low health ally giant, granting them 400/600/900 bonus health and knocking up adjacent enemies near them for 1.5 seconds.

Pyke

Cultist + Assassin

Pyke dashes behind the furthest enemy, creating an afterimage that deals 150/200/250 magic damage and stuns enemies it passes through for 1.5/2/2.5 seconds.

Sylas

Moonlight + Brawler

Sylas lashes his chains out in a 3 hex line, dealing 100/200/300/500 magic damage to enemies hit and increasing the cost of their next spell by 40%.

Teemo

Spirit + Sharpshooter

Teemo fires a dart at his target that explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take 200/350/500 magic damage over 2.5/3/4 seconds and are blinded for the duration.

Thresh

Dusk + Vanguard

Thresh throws his lantern to the lowest-health ally, shielding them and nearby allies against 250/400/600 damage for 4 seconds.

Vi

Warlord + Brawler

Vi's attack blasts through her target, dealing 200/350/500 magic damage to all enemies in a cone and reducing their armor by 40/60/80% for 6 seconds.

Zed

Ninja + Shade

Passive: Every third attack, Zed deals 50/90/150 bonus magic damage and steals 20/33/50% of the target's current Attack Damage.

  • Summary
  • 1-Cost Champions
  • 2-Cost Champions
  • 3-Cost Champions
  • 4-Cost Champions
  • 5-Cost Champions
0
Cthulhu

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