2-Cost Champions
Fortune + Mage
Annie blasts a cone of fire dealing 300/400/700 magic damage to enemies in front of her, then creates a shield with 400/600/800 health for herself for seconds.
Moonlight + Hunter
Aphelios summons a turret for 5/7/9/15 seconds. An extension of his will, the turret counts as Aphelios himself when it fires and deals damage, and dies when he dies.
Elderwood + Vanguard
Hecarim absorbs 160/280/400 health from each adjacent enemy over 2 seconds.
Enlightened + Mystic
Janna shields the 2/3/4 lowest health allies for 150/225/350 for 4 seconds. Shielded allies gain 15/30/50 Attack Damage for the duration.
Warlord + Keeper
Jarvan strikes the furthest target within 3 hexes with his spear and pulls himself towards them, dealing 175/300/425 magic damage to units he passes through and knocking them up and stunning them for 1.5/2/2.5 seconds.
Divine + Duelist
Jax dodges all incoming attacks for 2 seconds, then strikes all nearby units, dealing 175/325/500 magic damage and stunning them for 1.5 seconds.
Elderwood + Mage
Lulu makes a low health ally giant, granting them 400/600/900 bonus health and knocking up adjacent enemies near them for 1.5 seconds.
Cultist + Assassin
Pyke dashes behind the furthest enemy, creating an afterimage that deals 150/200/250 magic damage and stuns enemies it passes through for 1.5/2/2.5 seconds.
Moonlight + Brawler
Sylas lashes his chains out in a 3 hex line, dealing 100/200/300/500 magic damage to enemies hit and increasing the cost of their next spell by 40%.
Spirit + Sharpshooter
Teemo fires a dart at his target that explodes into a cloud of spores on contact, poisoning nearby enemies. Poisoned enemies take 200/350/500 magic damage over 2.5/3/4 seconds and are blinded for the duration.
Dusk + Vanguard
Thresh throws his lantern to the lowest-health ally, shielding them and nearby allies against 250/400/600 damage for 4 seconds.
Warlord + Brawler
Vi's attack blasts through her target, dealing 200/350/500 magic damage to all enemies in a cone and reducing their armor by 40/60/80% for 6 seconds.
Ninja + Shade
Passive: Every third attack, Zed deals 50/90/150 bonus magic damage and steals 20/33/50% of the target's current Attack Damage.