4-Cost Champions
Cultist + Vanguard
After a brief delay, Aatrox pulls in the 1/2/3 farthest enemies then slams the ground, dealing 300/600/1200 magic damage to all adjacent enemies.
Spirit + Mage
Ahri channels, summing a large ball of spirit energy. After 1.5 seconds she lobs it at her target, dealing 400/700/1000 magic damage to all enemies within 2 hexes.
Elderwood + Hunter
Ashe gains 50/75/100% Attack Speed for 5seconds, and her Basic Attacks fire a flurry of arrows for 30/35/75% physical damage.
Dusk + Mystic + Dazzler
Cassiopeia releases a cone of magic energy towards her target, dealing 100/200/1000 magic damage to all enemies hit, stunning them for 2.5/3/5 seconds, and causing them to take 10% increased damage while stunned.
Cultist + Sharpshooter
Passive: Jhin converts each 1% of bonus attack speed he has into 0.8 attack damage. Every fourth shot, Jhin deals 244/344/4444 bonus damage.
Enlightened + Dazzler
Morgana hallows the ground beneath her target, dealing 400/600/2000 magic damage to enemies within over 5 seconds and shredding 20/40/60 magic resistance over the duration. Morgana restores 10/20/30% of the damage dealt.
Dusk + Keeper
Riven dashes and shields herself for 200/350/1200, then slashes forward dealing 100/150/600 magic damage to nearby enemies. Every third cast, Riven leaps into the air and launches forward a large wave of energy that deals 300/500/1500 magic damage.
Fortune + Vanguard
Sejuani sets off a giant firecracker. After a short delay, enemies caught within are dealt 100/175/250 magic damage and stunned for 2/4/6 seconds.
Ninja + Adept
Shen dashes past his target, shielding himself against 500/1000/2000 damage and taunting all adjacent enemies for 3 seconds.
Enlightened + Assassin
Talon stabs his target, critically striking them for 300/400/500% of his attack damage. (Total: @TooltipADBonus@) If this kills them, Talon becomes unstoppable, untargetable, and invulnerable while he leaps to the enemy who's done the most damage this round and gains 10/15/25 mana.
Divine + Brawler + Hunter
Warwick gains 150/200/500% Attack Speed, 40/40/100% Lifesteal, and moves faster for the rest of combat. While in this state, if Warwick scores a takedown he howls, fearing all adjacent enemies for 1.5/2/4 seconds.