During the night, August Browning tweeted about the 25/6 Patch being live. It fixes some minor issues with Seraph's Embrace. and also add colored circles to the Shared Draft (Carousel) to make sure players can locate their Little Legend.
It was coming, everyone felt it. Like the first heat of summer, all players knew that the current meta of TFT was going to shift. And it will. Because the long-awaited nerf of the game's most OP Dragon, Aurelion "Laser Gatling" Sol, finally hit the PBE.
Along with a serious buff of Gunslingers stats, and a quite heavy nerf of the Wild trait, a lot of Tier 2 units are receiving massive buffs!
But there is more. Attack Speed items get a new nerf while Magic and Defensive items are buffed.
Find all the maths below!
Nerfs - Aurelion Sol, Wilds & Darius
Real talk - Aurelion Sol is OP. We're making his ability take longer to work up top, and buffing Karthus and Morgana to give other Sorcerers their time to shine.
- Voice of Light damage reduced from 300-700 to 250-650.
- Voice of Light mana cost increased from 100 to 125.
- Primal Surge heal reduced from 200/600 to 150/600
- AD bonus when transformed in Cougar reduced from 30/20 to 20/120
Nerfing Wild a bit given how powerful Attack Speed has ended up being in TFT.
- Attack Speed per Stack reduced from 8% to 7%.
- Health reduced from 650 to 600
Buffs - Gunslingers & Sorcerers
+ Powder Keg damage increased from 150/400 to 20/450
+ Attack Speed increased from 0.75 to 0.85
+ Attack Damage increased from 60 to 65
+ Attack Speed increased from 0.60 to 0.65
+ Attack Speed increased from 0.65 to 0.7
+ Explosive Charge damage increased from 125/250 to 150/300
+ Requiem damage increased from 300/800 to 350/850
+ Health increased from 600 to 650
Buffs - Tier 2 Champions
+ Rocket Grab damage increased from 100/600 to 100/800
+ Lifesteal when transformed increased from 60/100% to 60/120%
+ Spiderling health increased from 250 to 500.
+ Attack Damage increased from 55 to 65.
+ Phantom Undertow stun duration increased from 2/3s to 2.5/3.5s
+ Phantom Undertow mana cost reduced from 125 to 100
+ Attack Speed increased from 0.55 to 0.60
+ Piercing arrow cast time reduced from 2s to 1.5s
+ Attack Damage increased from 55 to 60
+ Attack Speed increased from 0.6 0.65
+ Health increased from 650 to 750
+ Darkin Blade damage increased from 300/700 to 350/850
+ Five Point Strike damage increased from 150/500 to 200/550
+ Attack Speed increased from 0.7 to 0.75
+ Health increased from 650 to 700
No changes for now. We're paying attention to how good spinning is at winning.
Items
Bringing down of SPear and Zeke's given their dominance in the current meta. Also buffing up a few of the lesser used items.
Nerfs
- Attack Speed aura reduced from 20% to 10%
- Spear of Shojin mana per attack reduced from 20% to 15%
Fixed a bug where RFC was giving triple range (instead of double)
Buffs
+ Revive Health increased from 300 to 500
+ Damage increased from 100 to 200
+ Damage increased from 100 to 200
+ Damage reflect increased from 25 to 35%
+ Max Health Regen increased from 2.5 to 3%
Riot Games plans to add champions as it goes along to its new game mode, Tactical Combat, with sets of skins