Traits are mechanics you can't omit if you want to win Teamfight Tactics games. Here are all the origin and class synergies that are going to blast onto the Convergence following the release of 'Rise of the Elements'.
- Origins Synergies
- Class Synergies
For synergy to be active, you need to get a precise number of heroes of specific types on the battlefield at the same time.
We will update the following table with nerfs and buffs of the next patches, so make sure to scroll down!
Classes
Singed
• (1) → Ignore collisions and never stand still
Diana, Leblanc, Nocturne, Qiyana, Zed
Innate: At the start of combat, Assassins leap to the farthest enemy.
Assassins gain bonus critical Strike Damage and Chance
• (3) → +70% Critical Strike damage & +10% Critical Strike Chance
• (6) → +210% Critical Strike damage & +20% Critical Strike Chance
Lux
• (1) → An Avatar's Origin Element is counted twice for Trait bonuses
Renekton, Jax, Volibear, Dr. Mundo, Sion, Olaf
Ironborn skill: At the start of combat, Berserkers leap to the nearest enemy.
Berserkers have a 40% chance to hit all units in a cone in front of them with their attacks.
• (3) → 45% chance
• (6) → 100% chance, all Berserkers gain +25 Attack Damage
Yasuo, Aatrox, Sivir, Master Yi
Blademasters have a 40% chance to trigger additional attacks against their target. These additional attacks deal damage like Basic Attacks and trigger on-hit effects.
• (3) → 1
• (6) → 2
• (9) → 3
Ivern, Maokai, Neeko
• (2) → Druids regenerate 45 health each second
Taliyah, Vladimir, Leblanc, Syndra, Veigar, Brand
Mages have a chance on cast to instead Doublecast.
• (3) → 50% chance
• (6) → 100% chance +20 Spell Power to all Mages
Karma, Soraka, Janna, Master Yi, Nami
All allies gain increased Magic Resist.
• (2) → 40 magic resist
• (4) → 120 magic resist
Kog'Maw, Warwick, Rek'Sai, Skarner
• (3) → Predators instantly kill enemies they damage who are below 25% health
Vayne, Varus, Ezreal, Kindred, Ashe, Twitch
Every 3 seconds, Rangers have a chance to double their Attack Speed for 3 seconds.
• (2) → 35% Chance to Double Attack Speed
• (4) → 80% Chance to Double Attack Speed
• (6) → 100% Chance to Double Attack Speed
Senna, Lucian
• (2) → The first Soulbound unit to die in a round will instead enter the Spirit Realm and becoming untargetable and continuing to fight as long as another Soulbound unit is alive.
Zyra, Malzahar, Azir, Annie, Yorick, Zed
Summoned units have increased health and duration.
• (3) → 30% increase
• (6) → 120% increase
Leona, Nasus, Ornn, Braum, Thresh, Nautilus, Malphite, Amumu, Taric
Wardens gain increased total Armor.
• (2) → +150% Armor
• (4) → +300% Armor
• (6) → +999% Armor
In a fashion to the Summoner's Rift, Teamfight Tatics' board is going to be directly impacted by 'Rise of the Elements'. Ocean, Infernal, Wind, and Mountain — the four elements will be summoned to create a new core mechanic!